Though there is a cool tutorial by KingRaptor covering unit types, several people have said they would like a mandatory tutorial that covers the strategy basics for teams, before nubz are allowed in the Teams room. Here is a short script proposal for such a mission. (I am looking at the mission editor but haven't figured it out yet) Do people think this covers what is needed?
Map - Vittra
Assumes interface basics already known.
Start in North-West corner. Militia base in north, with HLTs and DDMs. Pillager artillery attacking that. Pirate team has mexes in mid. Pirate team has Warriors guarding south plateau. Pirate team has HLTs and a DDM guarding base on far south hill.
VOICE 1 - Commander we've received a distress call from the colony on Planet 17. We're sending you in to assist the local defence militia.
VOICE 2 - This is Militia Chief Douglas Newbla. Our base is under attack and we don't know what to do! The enemy seems to completely outnumber us! Please help us.
VOICE 1 - Fools! They've spent their precious resources building up fancy defences while the pirate forces have controlled all the territory and minerals of this planet! With all those resources it is no wonder the pirates are winning. Commander you'll have to correct that.
VOICE 2 - We're under attack by artillery, from outside the range of our defensive guns! We're sitting ducks!
VOICE 1 - Commander, drop your factory and use glaives to help the local militia. These fast raiders will make short work of the slow clumsy enemy artilley.
*Objective 1 - Destroy artillery*
VOICE 1 - Good work Commander. I think the lesson here is clear. Instead of hiding in their base pretending that they are safe, the militia should have immediately expanded their control of the area with mobile units. I can assure you, Commander, that against any able opponent you will lose if you don't expand your territory right from the start of an engagement.
VOICE 2 - We'll be sure to capture more territory next time. But the enemy still has access to far more resources than us. We're sure to lose this fight!
VOICE 1 - OK Commander. Your raiders are designed to run into enemy territory and attack defenceless targets. See if you can't fix that by killing some of the enemy's resource buildings with your glaives.
*Objective 2 - Kill resource buildings (mex+wind)*
VOICE 1 - Great job Commander. The colony has a chance now that the enemy doesn't have so many resources. Crippling the enemy economy should always be a priority when fighting enemy Commanders, and you can't do that if you waste time hiding in your base building up an ideal force. Remember, expand and attack commander!
VOICE 2 - We'll build some resources of our own on the territory you've captured for us Commander, while you scout ahead.
VOICE 2 - Looks like the forces ahead are too strong for your raiders, Commander. They've got Riot units, which are slightly heavier units designed to kill groups of raiders quickly. What do we do now?
VOICE 1 - You can counter riot units with skirmishers, which can shoot from outside the riot unit's range. There's always a counter to the enemy strategy, remember that.
*Objective 3 - Kill riot units*
VOICE 2 - You got them. Ha, these pirates ain't so tough after all!
VOICE 1 - Not if you use the right tool for the job. But don't smoke up your battlesuit yet Commander. There's still some heavy defences protecting the pirate base. Neither riot units or raiders are going to cut the ice here. You'll need to try some artillery units to finish the job. Now that you have pushed the enemy back and taken the area's resources, you can bombard them from a distance and easily overwhelm even heavy defences!
*Objective 4 - Kill the HLTs, DDM and the remaining enemy base structures*
VOICE 2 - Thanks Commander! You've saved the colony. We're lucky you were in the area when this happened.
VOICE 1 - This colony wouldn't be standing without you. But don't forget the militia's mistakes Commander. Remember - expand and control territory right from the start. Attack the enemy's resources to cripple their economy. And know your units, so you can use the right unit for the right job. Thanks and good luck Commander.
*Congratulations you saved the colony* END