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Corrupted packets, how to fix?

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11 years ago
When I start a game of zero k, it seems to have considerable delay in my units obeying the commands i give them, perhaps it is linked to the "intercepting corrupted packet (insert packet file here)" I see in the chat logs, if so, how do I fix this?
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11 years ago
I haven't seen this error before.

Would it be too much to ask to have you post a file here for the developers to help improve the game?

If it's not too much to ask, see if you can find, in the folder where the spring engine is installed, a file called "infolog.txt."

This contains some debugging information it might be useful to look at, and can be securely posted here :

http://www.pastebay.net/
+0 / -0
11 years ago
Potential fixes :

Try to make sure you are using version 91.0 of the engine. It is the latest stable version so far.

Also, try hosting a game locally, without an autoserver, using SpringLobby or weblobby.springrts.com, and see if you get the same sorts of errors.

What operating system and program to start games are you using?
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