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urban_skirmish_v1

By Klon
Rating:

for 2-4 players. made by Klon
Size: 8 x 6

PLAY ON THIS MAP


Downloads: 2539
Manual downloads:
http://zero-k.info/content/maps/urban_skirmish_v1.sd7
http://api.springfiles.com/files/maps/urban_skirmish_v1.sd7
http://spring1.admin-box.com/maps/urban_skirmish_v1.sd7


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11 years ago
I like this map a lot.
+0 / -0


11 years ago
Could use some more metal on startspots, because every game i've seen on this map was commander bitchmatch.
+0 / -0
This has the problem of hovers glitching up and down the north ramp (to the water end). This probably needs a fix...

Oh wait, i believe they added water in the match i've seen. That could be the reason for the problems, i take the above back.
+0 / -0


11 years ago
@MauranKilom: no, this water has water natively. Unless by "they" you mean map author :D
+0 / -0
Really? This map has water natively? Why? There's streetlights in the water, the texture makes 0 sense for the water and hovers bug around.

Removing the water and halving heightmap values (lol winds) would make this a pretty interesting (or at least not so nonsensical) map i believe...
+0 / -0
11 years ago
wasnt me, i promise, it was one of the other Klons :)

the idea was to have a flooded-city type of map, like there have been heavy rainfalls recently and the sewer system is clogged with dirtbags..or something like that. anyway, the water stays. the hovers thing i will look into, what exactly is the problem with it?

+0 / -0

11 years ago
They were driving up the south border of the long northern ramp. Somehow they kept glitching down the flanks of the ramp into the water. It looks like the pathing map considered a part of the water still highground, since they didn't make any "strange" movements aside from ignoring terrain height.
+0 / -0
11 years ago
The water is the best part.
+0 / -0
11 years ago
http://zero-k.info/Battles/Detail/168540

Hovers teleport up the cliffs. Other units cannot.
+0 / -0
FIrankFFC
11 years ago
teleported?
+0 / -0


11 years ago
This map is quite whacky. I suggest to unfeature it, until the allterrain hovers are fixed.
+0 / -0

11 years ago
Just watch the replay. Or read the other comments. It's been explained before.
+0 / -0

10 years ago
http://zero-k.info/Battles/Detail/288430

Hovers can still path on cliffs (north and south), and it's still featured in teams. ???
+0 / -0


10 years ago
Yea this is not a good map.
+1 / -0
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