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Zero-K v1.0.12.3
6 posts, 2070 views
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Histidine
11 years ago
Merry Christmas! Just a small update to keep your game experience in top shape for when Santa comes. Even for those of you who were more naughty than nice. Enjoy!
Balance
Flamethrower units do not avoid shooting friendlies (prone to labhax)
Djinn automatically deploys when idle
Restore old vehicle slopemods. They are now better at climbing hills.
Graphics
New heatray impact GFX
Dante and Bantha have idle anims
Fixed some irregularities with Dante's flamethrower
UI
Unit icons rotate to face camera
Improved bomber dive tooltip
Misc.
Optimizations for terraform texture handler and reclaim HP handler
Image Preloader is always on; disables itself if running after game start
Units are instantly transferred when a player resigns using the give-when-afk system
Fix Thug error on death
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bluelizard
11 years ago
You are kicking ass
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That80sJanitor
11 years ago
They should dance the robot.
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TheEloIsALie
11 years ago
Place 2 rogues vs 2 rogues.
Watch them dance the robot dance :D
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Connetable
11 years ago
Thanks for the update.
Two quick questions:
On the picture, seems that Bantha has lost his head. Is it true?
2nd: why flamethrower units no longer avoid friendlies?
Have a nice day
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Kyubey
11 years ago
the bantha had an apointment with Mr.Gullutine
and you need friendly fire on flamethroweres to burn shit stuck in your lab and zombies
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