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"Ready" checkbox and AFKers

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13 years ago
The "ready" checkbox is pretty much useless. I suggest:
-make the game start only when all players are ready
-the ready state goes "unready" after 30 seconds, so you can't check it and go make dinner. It doesn't go unready if you're active in the battle room - typing and doing stuff.
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13 years ago
-1
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Skasi
13 years ago
+1337
Think of something more than that, Drone. :P

It'd be mean if I couldn't even go afk for two or three minutes, 'cause that's how long the game takes to actually start anyway.
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13 years ago
I would rather just add delay after game ends and ingame ready +balancing but thats very complex :(
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13 years ago
-1
Now games start after 1-3 minutes.
With ready being respected games started after 10+ minutes.

But a 1 minute delay after game ends would be nice. So people have time to spec etc.
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13 years ago
Yeah the ready button is useless. So it's more useful to remove it from the lobby and automatically set a person who joines a game to "ready"...
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Skasi
13 years ago
It's still needed for non Springie hosts.
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13 years ago
On the other hand it wont harm to auto ready poeple on those hosts right?
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Skasi
13 years ago
I've been thinking that too. But then there's the problem of "short pause after last battle ended", so players have time to spec/leave/whatever. Your decision I guess.
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13 years ago
They could as well spec during that pause ..

Basically if they want to play - they can keep ready and autohost gives them enough time for "short break".

If they want bigger rest, they should spec instead
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13 years ago
+1, but I would suggets 3 minutes for the ready button.

I would also suggest 1 minutes force pause if the game ends.

We will see if it is usefull, because !specafk don't seem to affect players who are only "Not Ready".
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