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Lobster attacks are suicidal

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6 years ago
Lobsters will happily attack the enemy and throw your own units into the grinder, if you happen to attack an enemy with a group of units.
Maybe Lobster throwing should be manual fire only.
Lobsters throw games.
+1 / -0

6 years ago
or that might be exactly what you want to happen
+1 / -0

6 years ago
I'm having a hard time figuring out whether or not you are speaking about the unit or bad players
+0 / -0

6 years ago
lololol bad players should be manual fire only
+6 / -0

6 years ago
Yeah that'll teach them.
+3 / -0
6 years ago
yes but thats the good things in life to fire lobster and in both ways XD
+2 / -0


6 years ago
lob lob lob!
+4 / -0


6 years ago
Don't they default to hold fire? Issuing an attack command manually usually means "throw everything we've got at them".
+2 / -0

6 years ago
but what if a lobster is throwing a lobster? also, which one is it?
+0 / -0

6 years ago
On a related note I was going to throw scallops and the lobster threw my units in different directions, that could have cost me the game
+0 / -0

6 years ago
on a related not, i had issued on ravaged2 thowing scallops from the water up the cliff. i suspect terrain-blocking the fly-path, but thats hard to detect by view only...
+0 / -0

6 years ago
Lobsters throw distance are affected by height differences. If the cliffs are too high, the lobsters can't throw ontop of them.
+0 / -0
6 years ago
So maybe they can have an indication of where a unit is likely to be thrown or not thrown, like Neutons'?
+0 / -0