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Trojan Hills v03

By 1v0ry_k1ng, DNTS Update by The_Yak
Rating:

1v1 map by [RoX]1v0ry_k1ng. Geothermals are the key!
Size: 12 x 12

PLAY ON THIS MAP


Downloads: 3558
Manual downloads:
http://api.springfiles.com/files/maps/trojan_hills_v03.sd7
https://zero-k.info/content/maps/trojan_hills_v03.sd7
http://spring1.admin-box.com/maps/trojan_hills_v03.sd7
http://zero-k.info/content/maps/trojan_hills_v03.sd7


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7 years ago

+4 / -0
7 years ago
Amazing :)
+0 / -0


7 years ago
I dont see the high detail ground texture, what setting enables it?
+0 / -0


7 years ago
/advmapshading
+0 / -0
7 years ago
Made featured version.
+0 / -0


7 years ago
Removed for now https://github.com/ZeroK-RTS/Zero-K-Infrastructure/issues/1747
+0 / -0


7 years ago
Map needs boxes. Also this map has always had an issue with asymmetric veh pathing.
+0 / -0

7 years ago
its boxxy!

https://github.com/ZeroK-RTS/Zero-K/commit/a41d31424de500995d7e625d01ddb5fe9ac24af3
+0 / -0

7 years ago
Why is it skylands?

+0 / -0


6 years ago
Hm. I think this version is actually worse than v2 - the texture is too busy/colors too bright now, is much more difficult to see units.
+0 / -0


6 years ago
It deserves another update to remove skybox at least.
+0 / -0

6 years ago
Replaced by http://zero-k.info/Maps/Detail/56831
+0 / -0
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