quote: Having a limit to the game length as a safety valve is good imo. If 30 minutes is too short, then 45 could be a consideration. |
It could be workable and if
Sortale wants a time limit I believe 45 minutes would be a reasonable one.
However, it still would significantly alter how the game is played in the later stages.
Let's say I'm at 35 minutes in to the game and attacks with regular units have proven inefficient. Normally I'd eco up, get striders and look to win in the long run. If the game is supposed to end at 45 minutes I probably wouldn't have the time to do that, though. Most striders take a long time to pay off (I guess Dante and Ulti can exceptions). It'd be safer to just start slapping down DDMs and stalling for the next 10 minutes.
I feel like giving incentives to stall for a draw is questionable at a conceptual level and likely to reduce the quality of the games.