whenever i try to start it says spring.exe has stopped working and crashes any way to help heres my info log
[ParseCmdLine] command-line args: "C:\Users\Harold\Documents\My Games\Spring\engine\100.0\spring.exe --config "C:\Users\Harold\Documents\My Games\Spring\springsettings.cfg" --safemode "C:/Users/Harold/Documents/My Games/Spring/script.txt""
Using configuration source: "C:\Users\Harold\Documents\My Games\Spring\springsettings.cfg"
============== <User Config> ==============
3DTrees = 0
AdvMapShading = 0
AdvUnitShading = 0
BumpWaterDepthBits = 16
BumpWaterReflection = 0
BumpWaterRefraction = 0
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 128
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
CompressTextures = 1
DualScreenMiniMapOnLeft = 1
FPSFOV = 90
Fullscreen = 0
GrassDetail = 0
GroundDecals = 0
GroundDetail = 30
GroundScarAlphaFade = 1
HangTimeout = 0
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LastSelectedMap = Tropical
LastSelectedMod = Zero-K $VERSION
LastSelectedScript = Commanders
LoadingMT = 0
LuaShaders = 0
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxParticles = 2000
MaxSounds = 16
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.005
MouseDragScrollThreshold = 0
ReconnectTimeout = 0
ReflectiveWater = 0
SMFTexAniso = 2
ScrollWheelSpeed = -25
ShadowMapSize = 1024
ShowClock = 0
ShowPlayerInfo = 0
TreeRadius = 1000
UnitIconDist = 151
UnitLodDist = 9999
UsePBO = 0
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
WorkerThreadSpinTime = 5
XResolution = 1024
YResolution = 768
snd_airAbsorption = 0
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 100.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz; 3884MB RAM, 7767MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 2
Logical CPU Cores: 4
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1024x768:
320x200, 320x240, 400x300, 512x384, 640x400, 640x480, 800x600, 1024x768, 1280x600, 1280x720, 1280x768, 1360x768, 1366x768
SDL version: linked 2.0.3; compiled 2.0.2
GL version: 2.1.0 - Build 8.15.10.2125
GL vendor: Intel
GL renderer: Intel(R) HD Graphics
GLSL version: 1.20 - Intel Build 8.15.10.2125
GLEW version: 1.5.8
Video RAM: unknown
SwapInterval: 1
FBO::maxSamples: 0
GL info:
haveARB: 0, haveGLSL: 0, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 4096, compress MIP-map textures: 1
maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1024/1024
number of UniformBufferBindings: 0 (0kB)
VSync disabled
[InitOpenGL] video mode set to 1024x768:24bit @60Hz (windowed)
[WatchDog::Install] disabled
[ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
[ThreadPool::SetThreadCount][2] #threads=1
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\Harold\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Harold\Documents\My Games\Spring\engine\100.0\
Using read-only data directory: C:\Users\Harold\Documents\My Games\Spring\engine\
Scanning: C:\Users\Harold\Documents\My Games\Spring\engine\100.0\base
Scanning: C:\Users\Harold\Documents\My Games\Spring\maps
Scanning: C:\Users\Harold\Documents\My Games\Spring\games
Scanning: C:\Users\Harold\Documents\My Games\Spring\packages
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] Speakers (Conexant CX20671 SmartAudio HD)
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] EFX Enabled: no
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Joysticks found: 0
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000000] [Threading] Main thread CPU affinity mask set: 1
[f=0000000] [StartScript] Loading StartScript from: C:/Users/Harold/Documents/My Games/Spring/script.txt
[f=0000000] Hosting on: 127.0.0.1:8452
[f=0000000] Connecting to local server
[f=0000000] [AddGameSetupArchivesToVFS] using map: IsisDelta_v02
[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 18 ms
[f=0000000] [InitOpenGL] video mode set to 1024x768:24bit @60Hz (windowed)
[f=0000000] [AddGameSetupArchivesToVFS] using map: IsisDelta_v02
[f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.9.0 (archive: 7a62a01f632fa8ad910bbea0b7665be3.sdp)
[f=0000000] Recording demo to: C:\Users\Harold\Documents\My Games\Spring\demos\20150925_174809_IsisDelta_v02_100.sdf
[f=0000000] PreGame::GameDataReceived: 47 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Found new widget "WM Stuff"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (38 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
[f=0000000] Loading all definitions: 0.445000
[f=0000000] Game::LoadDefs (GameData): 548 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 313 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 23 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 49 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] [Init] shadow rendering is disabled (config-value -1)
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Set ROAM mode to DisplayLists
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 226 ms
[f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] InfoTexture: legacy
[f=0000000] Loading LuaRules
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] Initializing gadget
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Loading last game win data
[f=0000000] Resetting win data
[f=0000000] Last game player count: 1, This game player count: 1
[f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0000000] Player and team counts match, continuing
[f=0000000] Testing last game's team 0 mapped to this game's team 0
[f=0000000] All players and teams match from last game, using last game's scores as base
[f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: i18n <api_i18n.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Warning: Shadows are disabled; change your configuration and restart to use them
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 2000
[f=0000000] Set UnitLodDist to 9999
[f=0000000] Set UnitIconDist to 151
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Win Counter <win_counter.lua>
[f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0000000] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
[f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
[f=0000000] Loaded widget: Announcer <gui_announcer.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] <Replay control buttons> Live mode. Widget removed.
[f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Marketplace and Bounty Icons: Widget removed.
[f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
[f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] harrytheninja ENABLE TTS
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Writing last game win data
[f=0000000] LuaUI v0.3
[f=0000000] [LoadFinalize] finalizing PFS
[f=0000000] [Path] [PathEstimator::ReadFile] hash=1108147840
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] [Path] [PathEstimator::ReadFile] hash=1108147864
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [LoadFinalize] finalized PFS (51ms, checksum 3a3e6583)
[f=0000000] Loading Skirmish AIs
[f=0000000] Mex Placement Initialised with 62 spots.
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] GameID: 19c1055643ec0a15129cc7117e3936eb
[f=0000000] Connection attempt from harrytheninja
[f=0000000] -> Version: 100.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Skirmish AI "Bot" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
[f=0000000] Player harrytheninja finished loading and is now ingame
[f=0000000] Epicmenu: Switching to Total Annihilation camera mode
[f=0000034] Error: Spring 100.0 has crashed.
[f=0000034] Error: DLL information:
[f=0000034] Error: 0x00400000 spring
[f=0000034] Error: 0x77210000 ntdll
[f=0000034] Error: 0x76550000 kernel32
[f=0000034] Error: 0x76340000 KERNELBASE
[f=0000034] Error: 0x74cf0000 ADVAPI32
[f=0000034] Error: 0x75f60000 msvcrt
[f=0000034] Error: 0x76010000 sechost
[f=0000034] Error: 0x761f0000 RPCRT4
[f=0000034] Error: 0x74b80000 SspiCli
[f=0000034] Error: 0x74b70000 CRYPTBASE
[f=0000034] Error: 0x5cf90000 GLU32
[f=0000034] Error: 0x5cec0000 OPENGL32
[f=0000034] Error: 0x74da0000 GDI32
[f=0000034] Error: 0x76660000 USER32
[f=0000034] Error: 0x75eb0000 LPK
[f=0000034] Error: 0x76d60000 USP10
[f=0000034] Error: 0x5cdd0000 DDRAW
[f=0000034] Error: 0x5cdc0000 DCIMAN32
[f=0000034] Error: 0x76bc0000 SETUPAPI
[f=0000034] Error: 0x761a0000 CFGMGR32
[f=0000034] Error: 0x74e30000 OLEAUT32
[f=0000034] Error: 0x76040000 ole32
[f=0000034] Error: 0x74c70000 DEVOBJ
[f=0000034] Error: 0x73100000 dwmapi
[f=0000034] Error: 0x75ec0000 IMAGEHLP
[f=0000034] Error: 0x75210000 SHELL32
[f=0000034] Error: 0x75ef0000 SHLWAPI
[f=0000034] Error: 0x72ff0000 WINMM
[f=0000034] Error: 0x751a0000 WS2_32
[f=0000034] Error: 0x761d0000 NSI
[f=0000034] Error: 0x10000000 DevIL
[f=0000034] Error: 0x5a920000 MSVCP80
[f=0000034] Error: 0x72910000 MSVCR80
[f=0000034] Error: 0x6b600000 OpenAL32
[f=0000034] Error: 0x6cec0000 libgcc_s_sjlj-1
[f=0000034] Error: 0x70780000 vorbisfile
[f=0000034] Error: 0x68140000 ogg
[f=0000034] Error: 0x64cc0000 vorbis
[f=0000034] Error: 0x62e80000 zlib1
[f=0000034] Error: 0x70e40000 libfreetype-6
[f=0000034] Error: 0x64f80000 libfontconfig-1
[f=0000034] Error: 0x68f40000 libexpat-1
[f=0000034] Error: 0x62aa0000 glew32
[f=0000034] Error: 0x6c740000 SDL2
[f=0000034] Error: 0x762e0000 IMM32
[f=0000034] Error: 0x76760000 MSCTF
[f=0000034] Error: 0x71d50000 VERSION
[f=0000034] Error: 0x733c0000 uxtheme
[f=0000034] Error: 0x03210000 ig4icd32
[f=0000034] Error: 0x76390000 CLBCatQ
[f=0000034] Error: 0x5f5f0000 shfolder
[f=0000034] Error: 0x74290000 MMDevApi
[f=0000034] Error: 0x6eca0000 PROPSYS
[f=0000034] Error: 0x5fc30000 dsound
[f=0000034] Error: 0x6e430000 POWRPROF
[f=0000034] Error: 0x74250000 AUDIOSES
[f=0000034] Error: 0x5fc00000 dinput8
[f=0000034] Error: 0x5cdb0000 HID
[f=0000034] Error: 0x76830000 WINTRUST
[f=0000034] Error: 0x76420000 CRYPT32
[f=0000034] Error: 0x751f0000 MSASN1
[f=0000034] Error: 0x02c60000 XInput1_3
[f=0000034] Error: 0x6cd80000 mswsock
[f=0000034] Error: 0x74320000 wship6
[f=0000034] Error: 0x01110000 iavlsp
[f=0000034] Error: 0x73030000 ntmarta
[f=0000034] Error: 0x75e60000 WLDAP32
[f=0000034] Error: 0x6cd70000 wshtcpip
[f=0000034] Error: 0x62b40000 AIInterface
[f=0000034] Error: 0x6e340000 SkirmishAI
[f=0000034] Error: 0x5e4f0000 dbghelp
[f=0000034] Error: Exception: Access violation (0xc0000005)
[f=0000034] Error: Exception Address: 0x77247290
[f=0000034] Error: Stacktrace for Spring 100.0: