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LLTAComplexV2 Featured

By SirArtturi
Rating:

LLTAComplexV2 - Up to 16 players - Trees by SpikedHelmet Rocks by NOiZE
Size: 18 x 10

PLAY ON THIS MAP


Downloads: 20042
Manual downloads:
http://zero-k.info/content/maps/LLTAComplexV2.sd7
https://zero-k.info/content/maps/LLTAComplexV2.sd7


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13 years ago
UBER CHICKENS MAP :DDDD
+0 / -0
FIrankFFC
12 years ago
make water and u have better chicken map
+0 / -0
12 years ago
good map vs CAI
+0 / -0
11 years ago
CAI sometimes spawns or builds fac on the highest, inaccessible sections?
+0 / -0


11 years ago
yeah, it'd be good if the middle of the startbox was bot passable, since this is where cai and the commanders of afk players spawn.
+0 / -0
Skasi
11 years ago
Changed boxes slightly. Now players without spawns will start near the rear geospots instead.
+2 / -0


9 years ago
Boxes need updating on this map. They don't reach the top of the map and it looks silly.
+0 / -0
Skasi
9 years ago
This is intended. If boxes reached all the way to the top, then commanders of late-spawners would get stuck as they spawn. Remember that these commanders spawn in the exact center of a box.
+0 / -0
If thats the case, why not do a manual override... Can't be too hard to do, right?

Plus there could be some !!FUN!! with this :D
+0 / -0
Skasi
9 years ago
Yeah good point. Go code it, make a PR, then become an admin and set positions for ~245 maps.
+0 / -0


9 years ago
quote:
Yeah good point. Go code it, make a PR, then become an admin and set positions for ~245 maps.


Why not I suppose. All it would take is a little knowledge of springiee stuff, some hard work and a little dedication. The code shouldn't be too hard to make with a knowledge on how to do this. The hard part is setting all those start positions but I could do it with a little dedication :)
+0 / -0
9 years ago
Very nice looking map.
Also seem to have the best play out of every DSD-esque maps :)
+0 / -0
Skasi
9 years ago
Except Weavers suicide while trying to build windgenfarms.
+0 / -0


9 years ago
Do they still? They got more buildrange partially to fix that.
+0 / -0
Skasi
9 years ago
Oh I thiiiink they do that because their 3x3 footprint can not path between windgenspam that uses a spacing of 2.
+0 / -0
Skasi
Heightmap should be smoother. There's a lot of "stairs" instead of smooth ramps.

+0 / -0
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