Loading...
Home
Home
Unlocks
Commanders
Map Bans
Polls
Play
Download Zero-K
Download the game, it's free! :)
Maps
Thousands of maps to pick
Replays
All your past victories, stored here!
Mods
Special game modes
Media
Screenshots
Videos
Presskit
Wiki
Index
Newbie guide
Don't know where to begin? Click here.
Video tutorials
Demonstrating both basic and advanced features
Units
Economy
Terraforming
Let's go play in the dirt!
FAQ
Frequently Asked Questions
PlanetWars
PlanetWars
Multiplayer online campaign
Ladder
Factions
The mighty factions controlling huge sectors of galaxy
Community
Forum
Discuss, ask for help, have fun!
Clans
Play with your friends or make friends while playing :)
Ladders
Statistics
Code of Conduct
Be nice, have fun!
Develop
Make the game with us
Privacy Policy
Contact
Contact the Zero-K team
Credits
Makers of Zero-K
Donate
Help cover the server costs!
OR
Zero-K Name:
Password:
Login
Forum index
>
General discussion
>
Development
>
Unit Skin - Tutorial?
2 posts, 465 views
Post comment
Filter:
Player:
sort
Tomeka
9 years ago
Can anyone show me in steps how to edit the skin on a specific unit and add to widget for a multiplayer map without changing the entire game output?
Like the skin of the units aren't exactly the paint as an team color but the entire unit color like steel and where the team paint colors can be added.
I'm only guessing that the team color setup would be a bright green, but I'm not sure if that's how it is on here too.
+0
/
-0
Sprung
9 years ago
quote:
I'm only guessing that the team color setup would be a bright green
Team colour is the alpha channel.
quote:
add to widget for a multiplayer map
For maps you can just place the modified skin in the archive in ./unittextures/ under its original name.
+0
/
-0