So some time ago the devs were working on lag issues and I sent them my log files...
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 2.1.8304 Release
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI Mobility Radeon X1300
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 20MB, available 20MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
maximum texture size: 4096, compress MIP-map textures: 1
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
number of UniformBufferBindings: 0 (0kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: C:/Spring/script.txt
[f=0000000] Connecting to 94.23.171.72:8687 using name CrakKCRacKKrAkK
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Using map: Comet Catcher Redux
[f=0000000] Warning: Incompatible map-checksum: Checksum of Comet Catcher Redux (checksum 0xdfa8dfc3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Using game: Zero-K v1.2.7.7
[f=0000000] Using game archive: 490e581ab965ca5e68d347d9e0fa27e7.sdp
[f=0000000] Warning: Incompatible game-checksum: Checksum of 490e581ab965ca5e68d347d9e0fa27e7.sdp (checksum 0xceec62fb) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] recording demo: demos/20140731_010858_Comet Catcher Redux_91.sdf
[f=0000000] PreGame::GameDataReceived: 441 ms
[f=0000000] User number 0 (team 0, allyteam 1)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 1.569000
[f=0000000] Game::LoadDefs (GameData): 1925 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 351 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 125 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (77 MB)
[f=0000000] Creating Smooth Height Mesh
blahblahblah WHAT!?
[f=0000000] Video RAM: total 20MB, available 20MB
so it seems zk thinks I have 20mb of video ram?
http://products.amd.com/en-na/MobilityGPUDetail.aspx?id=51&f1=&f2=&f3=&f4=&f5=&f6=&f7=&f8=&f9=&f10=&f11=&f12=&f13=&f14=&f15=&f16=&f17=&f18=&f19=&granted its not the mightiest of laptops around, but clearly something is wrong here.
insights?