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Title: [A] Platinum (Event, 2k+ rating)
Host: Nobody
Game version: Zero-K v1.7.8.0
Engine version: 104.0.1-1322-gd3b03b5
Battle ID: 754062
Started: 5 years ago
Duration: 21 minutes
Players: 6
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 49.1%

USrankFealthas
USrankSteel_Blue
HUrankRhade
Team 2
Chance of victory: 50.9%

PErankvenom69
GBrankthe_green_squig
RUrankFirepluk
Spectators
ROrankForever
RUrankAI

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Recorded and commented on the gameplay in youtube. Economy and reclaim wins the game if you know when to make them



HIGH ELO BATTLE

The stuttering problem is solved!
Future gameplay videos won't have this issue
+5 / -0
5 years ago
For a long time I did not see that RUrankFirepluk played in full force, he is clearly the MVP of the match
+2 / -0
5 years ago
He is a strong player, mentioned that many times. The only problem is that he gets frustrated and resigns :)). A good way to make RUrankFirepluk resign is to give him a bunch of newbies in his team :D
+1 / -0
That was a great commentary cast. I think you should do more of these. You did a good job of describing the strategic situation and highlighting individual battles of interest. I liked that you included both play-by-play commentary ("here's what's happening") and analysis (i.e. "that was good/bad, and here's why").

I like that you zoom out to show the big picture and zoom in for details. However, I think you should zoom in and out less frequently and less suddenly. You cast like you play, but when you're casting you need to consider what the audience is seeing. When you're playing you can mentally jump in and out and from place to place quickly because you know what you're looking for; when you're casting, the audience can't anticipate your camera moves the way you can, so it comes across as jerky and disorienting. Consider zooming out, then staying zoomed out for a while to describe the overall strategic situation, then zoom in, and stay zoomed in for a while to focus on a battle.

Your pace was good. Not too fast, not too slow. If you went a little faster, that would be okay, and would let you describe more of what's happening across the entire battlefield and let you pick out more individual interesting battles to show.

All in all a good cast. Please keep it up!
+1 / -0
Also, for anyone who plays or casts and likes to zoom in and out a lot, consider enabling the "Icon Zoom Transition" widget. It makes the zoom work similar to Supreme Commander, where you have icons at max zoom out, models at max zoom in, and models with a shrinking icon overlay in between.

It adds some performance overhead but if your rig is strong enough you might find it enhances your view, especially if you're casting for an audience. It makes it easier to identify both units and teamcolors when you're zoomed in at a medium level, where the icons would otherwise disappear but the units are still too small to easily distinguish on their own.
+1 / -0
Shiny!

Long lost and forgotten feeling when your team can take care of their lines :)
Well played everyone

Early game in 1v1/small team games seems to be so different eco-wise from cluster games - I fail almost every time with eco, so this time I went for early solar spam sacrificing some expand and then fusion rush asap. If you fail with energy basically all your metal will just overflow(especially hurts in 1v1)...
+1 / -0

5 years ago
CCR is probably the most "energy stall into fusion" map in common use.
+0 / -0


5 years ago
I've always said you're not playing CCR until your first Fusion.
+2 / -0