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Title: Zero-K: All Welcome
Host: CZrankSpringiee
Game version: Zero-K v1.3.5.1
Engine version: 98.0.1-451-g0804ae1
Battle ID: 350243
Started: 9 years ago
Duration: 63 minutes
Players: 10
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 26.8%
XP gained: 77
ROrankForever died in 62 minutes
ESrankMULTIPLAYERS died in 63 minutes
DErankmur1 died in 63 minutes
DErankDavid1995 died in 63 minutes
DErankkaramasov died in 63 minutes
Team 2 Won!
Chance of victory: 73.2%
XP gained: 94
USrankFealthas
PLrankFailer
ROrankJoeDoe
DErankpllq
USrankTheDarkStar




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9 years ago
400 conches will win any game!
+0 / -0
Skasi
9 years ago
hmm maybe I need to add regular cons to my OD table...
+3 / -0
9 years ago
uh yeah!
+0 / -0
9 years ago
Most efficient con based metal is rector/convict I think, providing .0011 m/s / m.
Compared to the .0014 m/s / m of caretakers. This makes them about 22% less efficient than caretakers.
+0 / -0

9 years ago
Not counting Nano (.001363), Conch is the best (.001250), followed by Weaver / Mariner (.001125).
+1 / -0
9 years ago
I've been massing the wrong unit in teamgames. PLrankAdminSprung has enlightened us!
+0 / -0
Skasi
Remember when Mariner was 10bp? Better than Caretakers! Also remember Weaver has a 1200 range radar (regular one is 2100)! Clearly the best base builder on land. Now if just it wasn't so fat (3x3), it could actually fit through small windgenfarm spacing.
+0 / -0
Oh, you won that. GJ USrankFealthas
+0 / -0

9 years ago
One of the most boring game ever seen.. Evene speed metal is better. :(
+0 / -0


9 years ago
Convicts/Conjurers lose to weavers and conches, but have better mob utility if you feel like risking your ecofarm to instabuild porc.

In practice, the exponential nature of innate-income swarms makes caretakers uncontested even despite risk of chainsplosion and requiring space.
+0 / -0

9 years ago
> "uncontested in practice"
> needs 2 singu per standard mex to start being even viable
+0 / -0
Correction: uncontested in practice compared to other innate income eco spams, e.g. on no-metal maps.
+1 / -0
Skasi
9 years ago
Hmm, can (not completely) reclaimed units still leave resurrectable wreckages? If yes then that's better than Caretakers. If no then I'll have to send a builder with all my striders from now on.
+0 / -0

9 years ago
Nanoframe death does not allow resurrection and in most cases forces halved metal worth of the wreck.
+0 / -0