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- 13:19, 12 January 2021 diff hist 0 m Jumpbot Factory Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:19, 12 January 2021 diff hist 0 m Spider Factory Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:19, 12 January 2021 diff hist 0 m Airplane Plant Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:19, 12 January 2021 diff hist 0 m Gunship Plant Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:19, 12 January 2021 diff hist 0 m Hovercraft Platform Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:18, 12 January 2021 diff hist 0 m Rover Assembly Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:18, 12 January 2021 diff hist 0 m Shieldbot Factory Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:18, 12 January 2021 diff hist 0 m Cloakbot Factory Cost drop 800->700 bp as of Zero-K v1.8.12.0
- 13:15, 12 January 2021 diff hist 0 m Funnelweb Minor nerf (cost 3500->4000 bp, speed 54->41) as of Zero-K v1.8.12.0
- 13:09, 12 January 2021 diff hist +3 m Ultimatum Major nerf (cost 2000->2500 bp, decloak radius 100->120, reload time 1.5->2 s) as of Zero-K v1.8.12.0
- 13:05, 12 January 2021 diff hist +4 m Pyro Minor nerf (HP 700->670, DPS down by 4%) as of Zero-K v1.8.12.0
- 12:57, 12 January 2021 diff hist +1 m Knight Slight range nerf 350->340 as of Zero-K v1.8.12.0
- 12:54, 12 January 2021 diff hist 0 Outlaw Cost raise 250->260 bp as of Zero-K v1.8.12.0
- 12:51, 12 January 2021 diff hist 0 m Metal Extractor HP drop 700->640 as of Zero-K v1.8.12.0
- 04:28, 25 November 2020 diff hist 0 m Minotaur Bot considered Minotaur too chunky for light transport, thats why we need hoomans (transportable Heavy->Light as per 1000 cost rule)
- 00:43, 19 November 2020 diff hist +51 m Amphbot Factory Added line to Bulkhead pic (where it should once be at least)
- 00:41, 19 November 2020 diff hist +15 m Template:Navbox units Added Bulkhead
- 00:37, 19 November 2020 diff hist +2 m Tremor Minor nerf (speed 40.5->37.5, range 1220->1160) as of Zero-K v1.8.11.3
- 00:30, 19 November 2020 diff hist 0 m Venom Is a bit less borked (range 250->245б dmg 70->65, EMP dmg 450->400) as of Zero-K v1.8.11.3
- 00:22, 19 November 2020 diff hist +573 Bulkhead Filled stuff up.
- 03:50, 12 November 2020 diff hist +88 Viper Minor nerf (range 350->250); This and everything below on 12/11/20 is as of Zero-K v1.8.11.1
- 03:49, 12 November 2020 diff hist +88 Firefly Minor nerf (range 250->180)
- 03:36, 12 November 2020 diff hist +1 Siren Cosplays a brick from now on (hp 4000->5200, turn rate 84->63, sonic damage 260->280, reload time 3s->1.7s, range 360->270)
- 03:30, 12 November 2020 diff hist +2 Mistral Buffed (cost 240->260, speed 2.3->2.1, turn rate 105->121, reload time 8s->7.5s, projectily speed 230->260)
- 03:25, 12 November 2020 diff hist 0 Cutter Minor buff (HP 240->260)
- 03:24, 12 November 2020 diff hist 0 Hunter Buffed (hp 310->360, range 230->240, reload time 2.5s->2.6s, damage 200->220)
- 03:22, 12 November 2020 diff hist +2 Seawolf Buffed (HP 600->650, turnrate 158->174, homing 549->769, reload time 3s->2.4s)
- 03:19, 12 November 2020 diff hist +5 Claymore Wants to be meta again (cost 320->300, ground range = sea range = 300, reload times 5.5s->2.8s, damage 620->420)
- 03:13, 12 November 2020 diff hist +1 Wasp Decided to be a welder with wings (cost 240->300, HP 850->1500, speed 3.2->2.4)
- 03:10, 12 November 2020 diff hist 0 Venom Is less of a zapper and more of a boxer (traded stun time into DPS; raw damage 40->70, range 240->250, reload 1.5s->1.1s, stuntime 3s->1s)
- 03:07, 12 November 2020 diff hist +42 Outlaw Is probably balanced this time, right (DPS cut by 8%, bigger damage falloff)
- 03:02, 12 November 2020 diff hist 0 m Glaive Continues to get DPS (102->105; thats 3%)
- 03:00, 12 November 2020 diff hist 0 m Ravager Got chunkier (hp buff 1850->1920)
- 02:58, 12 November 2020 diff hist 0 Scorcher Still out of meta huh (cost decrease 130->125)
- 02:57, 12 November 2020 diff hist +173 Conch Now morphs too, apparently (morphs into Djinn; 600 M, 20 S)
- 02:51, 12 November 2020 diff hist 0 Buoy Is even clumsier now (turnrate down by 8.3%, weapon velocity down by 12%)
- 02:49, 12 November 2020 diff hist 0 Scallop Is certainly a unit (cost 280->260, torpedoes dmg 52->48 per pallet)
- 02:46, 12 November 2020 diff hist +654 Archer Lost a bit of regen (35->15), gained a bit of cost (180->200); Got a new shiny desc and strats
- 05:24, 10 November 2020 diff hist +1,719 Terraform Formated, moved pics and text around, added info about tera-block, replaced some outdated stuff.
- 04:17, 10 November 2020 diff hist +38 N File:Tera block.png current
- 03:32, 24 August 2020 diff hist 0 m Repair
- 03:29, 24 August 2020 diff hist 0 m Big Bertha Minor nerf (cost 5000>6000 BP, relod 7>8s, AoE 96>88, projectile speed reduced by 4.5%) as of v1.8.8.2
- 03:26, 24 August 2020 diff hist 0 m Gauss Now bleeds (closed regen 20>10 HP/s) as of v1.8.8.2
- 03:24, 24 August 2020 diff hist +17 m Funnelweb Is made of gold-leaf now (HP 6500>4500, cost 3000>3500 BP) as of v1.8.8.2
- 03:19, 24 August 2020 diff hist 0 m Lance Is a bit more clunky (speed 55.5>52.5, turn rate 84>76, range 1020>1000) as of v1.8.8.2
- 03:15, 24 August 2020 diff hist +24 m Archer Decided to trade a bunch of stats for Sirens gun (Water Cutters>Sonic Blasters (float to fire, can attack underwater targets), speed 75>71) as of v1.8.8.2
- 03:05, 24 August 2020 diff hist +48 m Scallop Replaced its torpedoes with pea-shooter (both weapons ranges 260>270, can fire underwater again, torpedos DPS 128>52, AOE 64>24) as of v1.8.8.2
- 02:58, 24 August 2020 diff hist 0 m Welder A bit more frail now (2000>1800 HP) as of v1.8.8.2
- 02:56, 24 August 2020 diff hist 0 m Kodachi Whatever doesn't kill you makes you...stranger; major nerf (cost 170>180, range 230>215, reload 0,466>0,5), minor changes to account for prediction AI (13% of on-hit damage moved to groundburn damage, projectile speed 240>520).
- 02:47, 24 August 2020 diff hist 0 m Bolas Found it glasses and got range incr (225>230) as of v1.8.8.2