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Air fac is no fun anymore :(

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Date Editor Before After
4/16/2014 3:38:02 PMAUrankLyth before revert after revert
Before After
1 [quote]Thing is that you are proposing to add a hard targeting restriction. I was just extrapolating your argumentation.[/quote] 1 [quote]Thing is that you are proposing to add a hard targeting restriction. I was just extrapolating your argumentation.[/quote]
2 But in doing so you are misrepresenting it. I feel I successfully pointed out the difference? 2 But in doing so you are misrepresenting it. I feel I successfully pointed out the difference? Also, AA units have a hard targeting restriction.
3 \n 3 \n
4 [quote]Bottom line, things like special damages and hard targeting restrictions are not only boring, but also very much against what ZK stands for[/quote] 4 [quote]Bottom line, things like special damages and hard targeting restrictions are not only boring, but also very much against what ZK stands for[/quote]
5 Other units are able to dodge certain types of fire through other game mechanics, such as kiting, why shouldn't air be able to dodge stuff (planes being hard to hit is usually their whole point)? How is that boring? I feel that your application of ZK philosophy/approach is a little restrictive/selective. Why not argue each point on its merits? 5 Other units are able to dodge certain types of fire through other game mechanics, such as kiting, why shouldn't air be able to dodge stuff (planes being hard to hit is usually their whole point)? How is that boring? I feel that your application of ZK philosophy/approach is a little restrictive/selective. Why not argue each point on its merits?
6 \n 6 \n
7 \n 7 \n
8 [quote]Where did you read "antiheavy" in "an accurate anti-unit Kestrel missile strike bomber"? :| [/quote] 8 [quote]Where did you read "antiheavy" in "an accurate anti-unit Kestrel missile strike bomber"? :| [/quote]
9 My mistake I misread that. Are we bringing back Kestrel? 9 My mistake I misread that. Are we bringing back Kestrel?