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Why are are higher level players so rude ??

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Date Editor Before After
12/20/2013 3:13:07 PMCArankPxtl before revert after revert
Before After
1 It's a teamgame with a long time-commitment between teammates with smallish teams (compared to something like TF2 at least), where you can see what your teammates are doing. 1 It's a teamgame with a long time-commitment between teammates with smallish teams (compared to something like TF2 at least), where you can see what your teammates are doing.
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3 This combination of mechanics naturally creates rage because you can see why your team is failing in intimate detail. Look at how vicious the various DOTAlike communities are. 3 This combination of mechanics naturally creates rage because you can see why your team is failing in intimate detail. Look at how vicious the various DOTAlike communities are, and DOTAs have those same features.
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5 First off, the admins do not tolerate teamkilling or verbal abuse. You can report the players who do this, and an admin can take action on-the-spot if they happen to be in-game with you. 5 First off, the admins do not tolerate teamkilling or verbal abuse. You can report the players who do this, and an admin can take action on-the-spot if they happen to be in-game with you.
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7 Now, fortunately, ZK is not DOTA and it offers a 1v1 mode. So you can play without letting down any teammates. If you play 1v1, you will get clobbered, and fast. But most 1v1 games are played in batches of a half-dozen or so, and the time between rounds is quick, so you'll be able to hop right back in and start again. 1v1s offer the fastest way to learn ZK's mechanics with the most direct feedback (whoops I'm dead that strategy didn't work). If you're willing to see through the unrelenting failure of round after round of crushing defeat, you'll get better *fast*. 7 Now, fortunately, ZK is not DOTA and it offers a 1v1 mode. So you can play without letting down any teammates. If you play 1v1, you will get clobbered, and fast. But most 1v1 games are played in batches of a half-dozen or so, and the time between rounds is quick, so you'll be able to hop right back in and start again. 1v1s offer the fastest way to learn ZK's mechanics with the most direct feedback (whoops I'm dead that strategy didn't work). If you're willing to see through the unrelenting failure of round after round of crushing defeat, you'll get better *fast*.
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9 Then when you come back to teamgames you'll be a far better contributor to your team. 9 Then when you come back to teamgames you'll be a far better contributor to your team.