1 |
@QuantumProjects, that doesn't help, nano-blocking is done where the frame is built instantly to stop a projectile, you only really just leave them around if it's as an anti-cloaking measure.
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1 |
@QuantumProjects, that doesn't help, nano-blocking is done where the frame is built instantly to stop a projectile, you only really just leave them around if it's as an anti-cloaking measure.
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2 |
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2 |
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3 |
@SuperNoob14 The aim thing is a bug which should be fixed next engine version AFAIK. Either way, automating things outside of human possibility is one thing (Technically the APM of auto-micro already does this, sometimes quite effectively). Nano shielding and terra-trapping though? Trivial. If you had a lot of very high level play and players were competing against eachother with these tactics, it would be considered one of the basic things to master in Zero-K, like the drone drill or muta stacking (Which are actually much harder).
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3 |
@SuperNoob14 The aim thing is a bug which should be fixed next engine version AFAIK. Either way, automating things outside of human possibility is one thing (Technically the APM of auto-micro already does this, sometimes quite effectively). Nano shielding and terra-trapping though? Trivial. If you had a lot of very high level play and players were competing against eachother with these tactics, it would be considered one of the basic things to master in Zero-K, like the drone drill or muta stacking (Which are actually much harder).
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4 |
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4 |
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5 |
When
Det
and
I
used
to
play
nothing
but
Sands
of
War
in
BA,
blocking
subs
with
nanoframes
was
just
the
standard
way
you
dealt
with
them.
When
det
got
very
predictable
with
his
commander
walk
to
the
second
island,
I'd
rush
a
sub
and
catch
him
on
the
way.
He
very
quickly
started
to
do
nano-shielding,
completely
countering
any
early
sub
use.
The
comm
is
very
easy
to
snipe
with
subs
in
the
water,
but
nano-shielding
turns
this
around
entirely
so
that
you
can
prettymuch
ignore
the
DPS
from
a
sub
if
you
have
a
comm
nearby:
It's
practically
a
counter.
You
can
even
stick
the
commander
on
repeat
and
he'll
just
keep
placing
down
the
nanoframe,
it
doesn't
even
take
much
micro
if
the
enemy
is
not
moving
(
Subs
have
a
limited
fire
arc
so
take
a
long
time
to
re-position)
.
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5 |
When
Det
and
I
used
to
play
nothing
but
Sands
of
War
in
BA,
blocking
subs
with
nanoframes
was
just
the
standard
way
you
dealt
with
them.
The
comm
is
very
easy
to
snipe
with
subs
in
the
water
and
rushing
one
out
to
pen
him
into
his
island
or
get
an
early
kill
was
very
viable.
Nano-shielding
turns
this
around
entirely
so
that
you
can
prettymuch
ignore
the
DPS
from
a
sub
if
you
have
a
comm
nearby:
It's
practically
a
counter.
You
can
even
stick
the
commander
on
repeat
and
he'll
just
keep
placing
down
the
nanoframe,
it
doesn't
even
take
much
micro
if
the
enemy
is
not
moving
(
Subs
have
a
limited
fire
arc
so
take
a
long
time
to
re-position)
.
|