1 |
We've
been
discussing
these
mechanics
literally
for
years
@SuperNoob14.
Regardless
of
@Failers
motivations,
it's
legitimate
to
discuss
this
though
calling
it
'abuse'
is
obviously
specious.
|
1 |
We've
been
discussing
these
mechanics
literally
for
years
@SuperNoob14.
Regardless
of
@Failer's
motivations,
it's
legitimate
to
discuss
this
though
calling
it
'abuse'
is
obviously
specious.
|
2 |
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|
2 |
\n
|
3 |
Calling automating nanoshielding or terratrapping 'abuse' is equally specious though. If you have enough APM, you could do this manually, which means at some level of skill, it becomes a problem if, indeed, it is a problem.
|
3 |
Calling automating nanoshielding or terratrapping 'abuse' is equally specious though. If you have enough APM, you could do this manually, which means at some level of skill, it becomes a problem if, indeed, it is a problem.
|
4 |
\n
|
4 |
\n
|
5 |
Roach Cannon was in fact automated and does ruin some maps, like Speed Metal. Eventually we decided that basically SpeedMetal is not worth saving. Scouting with it was a particular problem, and we removed that in the end. If it comes to dominate the meta we might do something else to it.
|
5 |
Roach Cannon was in fact automated and does ruin some maps, like Speed Metal. Eventually we decided that basically SpeedMetal is not worth saving. Scouting with it was a particular problem, and we removed that in the end. If it comes to dominate the meta we might do something else to it.
|
6 |
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6 |
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7 |
When a strategy comes up that just makes the game feel awful or becomes the only solution to a problem, we will change it...
|
7 |
When a strategy comes up that just makes the game feel awful or becomes the only solution to a problem, we will change it...
|