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ZK abuses

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Date Editor Before After
12/9/2013 6:23:47 PMPLrankFailer before revert after revert
12/9/2013 6:11:18 PMPLrankFailer before revert after revert
12/9/2013 6:08:11 PMPLrankFailer before revert after revert
12/9/2013 6:01:43 PMPLrankFailer before revert after revert
12/9/2013 6:00:08 PMPLrankFailer before revert after revert
12/9/2013 5:59:56 PMPLrankFailer before revert after revert
Before After
1 ZKs game mechanics can be abused in many ways. It rly destroys game. I just wanted to ask u if u think it's intended to destroy proper game, or is a bug/should be fixed. 1 ZKs game mechanics can be abused in many ways. It rly destroys game. I just wanted to ask u if u think it's intended to destroy proper game, or is a bug/should be fixed.
2 \n 2 \n
3 Abuses I have on mind: 3 Abuses I have in mind:
4 \n 4 \n
5 1) Terraforming enemy heavy unit down, when u cant beat it normal way. It seems stupid to me, becasue u can beat 24k detri with 10 rectors this way. 5 1) Terraforming enemy heavy unit down, when u cant beat it normal way. It seems stupid to me, becasue u can beat 24k detri with 10 rectors this way.
6 \n 6 \n
7 2) Putting nano frames in front of enemy heavy unit, so it hit literaly nothing, instead of ur commander. It makes every unit with high alpha DMG usless. 7 2) Putting nano frames in front of enemy heavy unit, so it hit literaly nothing, instead of ur commander. It makes every unit with high alpha DMG usless.
8 \n 8 \n
9 3) Terraforming ur own commander down, so enemy cant reach u. Coward way. 9 3) Terraforming ur own commander down, so enemy cant reach u. Coward way.
10 \n 10 \n
11 Likely solutions: 11 Likely solutions:
12 \n 12 \n
13 1) and 3) Delay terraform affecting terrain by 5 seconds. This mean taht u will send metal to the ''ground'', but it will start changing shape after 5 seconds. Simple, and will make ppl happier. 13 1) and 3) Delay terraform affecting terrain by 5 seconds. This mean taht u will send metal to the ''ground'', but it will start changing shape after 5 seconds. Simple, and will make ppl happier.
14 \n 14 \n
15 2) Make nano frames shield-like. If frame doesnt have enough HP to make shell do 100% DMG, projectile will just skip it, unless u tell unit to attack that frame. 15 2) Make nano frames shield-like. If frame doesnt have enough HP to make shell do 100% DMG, projectile will just skip it, unless u tell unit to attack that frame.