1 |
I have noticed that in my recent games (mostly FFAs) the performance was mostly good except huge 20-40 seconds lag spikes occasionally happening.
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1 |
I have noticed that in my recent games (mostly FFAs) the performance was mostly good except huge 20-40 seconds lag spikes occasionally happening.
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2 |
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2 |
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3 |
They seem to happen in two situations:
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3 |
They seem to happen in two situations:
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4 |
1. When I terraform something
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4 |
1. When I terraform something
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5 |
2. When I send scout planes across the map.
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5 |
2. When I send scout planes across the map.
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6 |
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6 |
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7 |
Upon observing one of my scout planes I discovered that the lag spike happens exactly when the plane starts discovering enemy terraform, which was previously not visible.
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7 |
Upon observing one of my scout planes I discovered that the lag spike happens exactly when the plane starts discovering enemy terraform, which was previously not visible.
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8 |
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8 |
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9 |
It seems there is huge performance bottleneck either in engine-side Unsynced Heightmap or in ZK-side Terraform Texture.
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9 |
It seems there is huge performance bottleneck either in engine-side Unsynced Heightmap or in ZK-side Terraform Texture.
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10 |
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10 |
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11 |
Did any of you guys have similar experiences with terraform causing huge lag spikes even without units trying to path throught it?
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11 |
Did any of you guys have similar experiences with terraform causing huge lag spikes even without units trying to path throught it?
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12 |
Is
there
any
way
to
disable
Terraform
Texture
client-side
or
anything
else
to
improve
performance
when
stuff
gets
terraformed?
|
12 |
Is
there
any
way
to
disable
Terraform
Texture
client-side
or
anything
else
in
the
settings
to
improve
performance
when
stuff
gets
terraformed?
|