| 1 |
is a great feature but imo currently a little underused - all factories should be able to morph units, if technically possible even planes and gunships. some ideas i had about possible morphes: (+ for add, - for remove morph option)
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1 |
is a great feature but imo currently a little underused - all factories should be able to morph units, if technically possible even planes and gunships. some ideas i had about possible morphes: (+ for add, - for remove morph option)
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| 2 |
\n
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2 |
\n
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| 3 |
cloakiebots:
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3 |
cloakiebots:
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| 4 |
+ scythe->sniper->ultimatum
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4 |
+ scythe->sniper->ultimatum
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| 5 |
+ hammer->wolverine/pillager
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5 |
+ hammer->wolverine/pillager
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| 6 |
+ rocko->slasher
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6 |
+ rocko->slasher
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| 7 |
\n
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7 |
\n
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| 8 |
shieldbots:
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8 |
shieldbots:
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| 9 |
- thug->jack
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9 |
- thug->jack
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| 10 |
+ thug->felon or outlaw->felon
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10 |
+ thug->felon or outlaw->felon
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| 11 |
+ thug->aspis or outlaw->aspis (or aegis? the mobile one)
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11 |
+ thug->aspis or outlaw->aspis (or aegis? the mobile one)
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| 12 |
*make racketeer->firewalker work by letting units gain xp for emp damage done*
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12 |
*make racketeer->firewalker work by letting units gain xp for emp damage done*
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| 13 |
\n
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13 |
\n
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| 14 |
vehicles:
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14 |
vehicles:
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| 15 |
- slasher->copperhead
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15 |
- slasher->copperhead
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| 16 |
+ slasher->crasher
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16 |
+ slasher->crasher
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| 17 |
+ slasher->banisher
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17 |
+ slasher->banisher
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| 18 |
+ slasher->scalpel
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18 |
+ slasher->scalpel
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| 19 |
+ crasher->copperhead
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19 |
+ crasher->copperhead
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| 20 |
+ leveler->reaper
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20 |
+ leveler->reaper
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| 21 |
+ ravager->panther
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21 |
+ ravager->panther
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| 22 |
+ wolverine-> pillager
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22 |
+ wolverine-> pillager
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| 23 |
\n
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23 |
\n
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| 24 |
tanks:
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24 |
tanks:
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| 25 |
+ goliath->bantha?
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25 |
+ goliath->bantha?
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| 26 |
+ tremor->catapult
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26 |
+ tremor->catapult
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| 27 |
+ panther->reaper
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27 |
+ panther->reaper
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| 28 |
+ panther->banisher
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28 |
+ panther->banisher
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| 29 |
\n
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29 |
\n
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| 30 |
amph:
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30 |
amph:
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| 31 |
+ duck->scallop->grizzly->dante/bantha
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31 |
+ duck->scallop->grizzly->dante/bantha
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| 32 |
+ archer->buoy->grizzly->dante/bantha
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32 |
+ archer->buoy->grizzly->dante/bantha
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| 33 |
+ duck/scallop->snake?
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33 |
+ duck/scallop->snake?
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| 34 |
\n
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34 |
\n
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| 35 |
hover:
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35 |
hover:
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| 36 |
+ scalpel->banisher
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36 |
+ scalpel->banisher
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| 37 |
\n
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37 |
\n
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| 38 |
jumpers:
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38 |
jumpers:
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| 39 |
+ moderator->buoy (needs fix for slow dmg xp gain)
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39 |
+ moderator->buoy (needs fix for slow dmg xp gain)
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| 40 |
+ firewalker->catapult
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40 |
+ firewalker->catapult
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| 41 |
\n
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41 |
\n
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| 42 |
ships:
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42 |
ships:
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| 43 |
+
hunter->?
maybe
destroyer,
snake
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43 |
+
typhoon->destroyer->warlord
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|
|
44 |
+ hunter->snake
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|
|
45 |
+ hunter->enforcer
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|
|
46 |
- enforcer->warlord
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|
|
47 |
+ enforcer->reef
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|
|
48 |
+ typhoon->hunter
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| 44 |
+ serpent->leviathan
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49 |
+ serpent->leviathan
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|
|
50 |
\n
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| 45 |
\n
|
51 |
\n
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| 46 |
spiders:
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52 |
spiders:
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| 47 |
+ recluse->? scorpion maybe, or crabe
|
53 |
+ recluse->? scorpion maybe, or crabe
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| 48 |
+ crabe-> scorpion
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54 |
+ crabe-> scorpion
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| 49 |
+ venom->zeus
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55 |
+ venom->zeus
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| 50 |
+ spy->sniper
|
56 |
+ spy->sniper
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| 51 |
\n
|
57 |
\n
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| 52 |
gunships:
|
58 |
gunships:
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| 53 |
+ gnat->banshee
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59 |
+ gnat->banshee
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| 54 |
+ banshee->rapier->brawler
|
60 |
+ banshee->rapier->brawler
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| 55 |
+ bd->krow
|
61 |
+ bd->krow
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| 56 |
\n
|
62 |
\n
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| 57 |
planes:
|
63 |
planes:
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| 58 |
+ phoenix->shadow->licho
|
64 |
+ phoenix->shadow->licho
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| 59 |
+ phoenix->stiletto
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65 |
+ phoenix->stiletto
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| 60 |
+ avenger->vamp
|
66 |
+ avenger->vamp
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| 61 |
+ avenger->spy plane
|
67 |
+ avenger->spy plane
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| 62 |
\n
|
68 |
\n
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| 63 |
\n
|
69 |
\n
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| 64 |
\n
|
70 |
\n
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