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The lightning spire : emp based superweapon

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Date Editor Before After
11/17/2012 5:02:37 PMGBrankKyubey before revert after revert
11/17/2012 5:01:19 PMGBrankKyubey before revert after revert
11/17/2012 4:58:57 PMGBrankKyubey before revert after revert
Before After
1 the counter is not porcing XD 1 the counter is not porcing XD
2 \n 2 \n
3 thats what the 15 second warning animation is for, it tells you to move your shit 3 thats what the 15 second warning animation is for, it tells you to move your shit
4 \n 4 \n
5 also closing ddm/anni would work too if your grid dosent get knocked out 5 also closing ddm/anni would work too if your grid dosent get knocked out
6 \n 6 \n
7 the other option is investing in a 3500m shieldball, sneaking in a skuttle/sythe, building a spare antinook, or having enough reserve units to defend the emped crap for the 20 seconds that it would be vulnerable 7 the other option is investing in a 3500m shieldball, sneaking in a skuttle/sythe, building a spare antinook, or having enough reserve units to defend the emped crap for the 20 seconds that it would be vulnerable
8 \n 8 \n
9 i opted for charging cost rather then grid link to prevent people from just rushing one out as soon as grid is linked, and making it so that building 30 lightning spires dose actualy drain your econ 9 i opted for charging cost rather then grid link to prevent people from just rushing one out as soon as grid is linked, and making it so that building 10 lightning spires dose actualy drain your econ ( recuring cost of 3000e/s instead of onetime cost of 300e for all of them)