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AA attack ground

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Date Editor Before After
11/3/2012 7:40:15 PMMYrankxponen before revert after revert
11/3/2012 7:38:28 PMMYrankxponen before revert after revert
11/3/2012 7:36:11 PMMYrankxponen before revert after revert
11/3/2012 7:35:18 PMMYrankxponen before revert after revert
11/3/2012 7:33:37 PMMYrankxponen before revert after revert
11/3/2012 7:30:54 PMMYrankxponen before revert after revert
11/3/2012 7:29:19 PMMYrankxponen before revert after revert
Before After
1 I think AA should avoid landed unit, because this will make "land at idle" option useful. 1 I think AA should avoid landed unit, because this will make "land at idle" option useful.
2 \n 2 \n
3 It would be cool if Spring has Cone targeting instead of Cylinder or Sphere. If we had Cone targeting, we can make realistic AA that can shoot everything that fly (including flying skuttle) 3 It would be cool if Spring has Cone targeting instead of Cylinder or Sphere. If we had Cone targeting, we can make realistic AA that can shoot everything that fly (including flying skuttle)
4 \n 4 \n
5 This is also realistic because AA in real life ( like Stinger) can target air because they scan the air, while ground scan the horizon. 5 This is also realistic because AA in real life ( like Stinger) can target air because they scan the air, while ground scan the horizon. ( I tried Arma2, their AA can also shoot ground! Arma2 is realistic)
6 \n 6 \n
7 **I'm going to request cone targeting feature :P 7 **I'm going to request cone targeting feature :P