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Automating builders and the UI

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Date Editor Before After
10/24/2012 6:14:29 AMUSrankDycedarg before revert after revert
Before After
1 There certainly does seem to be enough of that "secret" knowledge out there. In my opinion that Idle Nanos thing should really be turned on by default. Since they default to having a patrol order and therefore being automated when they're built in the first place, it was more confusing to me as a new player that they didn't go back to being automated after receiving an order than it would have been the other way around. 1 There certainly does seem to be enough of that "secret" knowledge out there. In my opinion that Idle Nanos thing should really be turned on by default. Since they default to having a patrol order and therefore being automated when they're built in the first place, it was more confusing ( and frustrating) to me as a new player that they didn't go back to being automated after receiving an order than it would have been the other way around.
2 \n 2 \n
3 Incidentally, is there any material difference between giving a nanoturret a patrol order as opposed to a fight order? Since they can't move and therefore can't fulfill either one, it doesn't seem like it. And if the answer othat first question is no, then why do they have both commands available? 3 Incidentally, is there any material difference between giving a nanoturret a patrol order as opposed to a fight order? Since they can't move and therefore can't fulfill either one, it doesn't seem like it. And if the answer othat first question is no, then why do they have both commands available?