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A redesigned PW

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Date Editor Before After
9/4/2012 11:25:29 PMUSrankKlube before revert after revert
9/4/2012 11:24:04 PMUSrankKlube before revert after revert
Before After
1 I'm trying to get into a Software Engineering position, and I've always been interested in Game Design(though unfortunately I have zero patience in 3d(or 2d) art). 1 I'm trying to get into a Software Engineering position, and I've always been interested in Game Design(though unfortunately I have zero patience in 3d(or 2d) art).
2 \n 2 \n
3 I'd be interested in throwing ideas around. 3 I'd be interested in throwing ideas around.
4 \n 4 \n
5 I think that there is perhaps a fundamental issue being wrong with how the PW system is designed. RTS games are difficult to design with an MMO relationship. 5 I think that there is perhaps a fundamental issue being wrong with how the PW system is designed. RTS games are difficult to design with an MMO relationship.
6 \n 6 \n
7 RTS games are not just about win/lose, there is also the fun in everything leading up to absolute annihilation. 7 RTS games are not just about win/lose, there is also the fun in everything leading up to absolute annihilation. I want a system designed to not only take that into account, but make that a focus in how wars are won.