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Heavy shield

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Date Editor Before After
6/25/2012 5:07:35 PMSkasi before revert after revert
6/25/2012 5:07:10 PMSkasi before revert after revert
Before After
1 I don't like this idea. First it means yet another nub trap for the many many nubs there are. Second it means yet another building clutter the menu. There's a reason storages, wind/tidal, (water)mexes, etc. were merged. It's the same reason for why shields were merged. 1 I don't like this idea. First it means yet another nub trap for the many many nubs there are. Second it means yet another building clutter the menu. There's a reason storages, wind/tidal, (water)mexes, etc. were merged. It's the same reason for why shields were merged.
2 \n 2 \n
3 The only advantage I see is the fps improvement. But if that was good enough of an argument then there would be "mega windgens", "mega dirtbags" and "mega puppies". :P 3 The only advantage I see is the fps improvement. But if that was good enough of an argument then there would be "mega windgens", "mega dirtbags" and "mega puppies". :P
4 \n 4 \n
5 What needs to be fixed instead is the fps consumption of shields! 5 What needs to be fixed instead is the fps consumption of shields and various other units as well as gui!