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Seriously, fix penetrate weapons

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Date Editor Before After
5/29/2012 6:48:18 PMCArankPxtl before revert after revert
Before After
1 As much as I hate the special-damage-y-nature of penetrate weapons, I at this point changing them would require completely reworking every unit that bears one - right now gauss and dguns are used on anti-heavy units because of multi-hit behavior. Converting them into single-hit-per-target would make them into riot weapons, which is the exact opposite. For some units this isn't a big deal like the Goli, but for the Pyro and the Det and the Ultimatum this would have *drastic* effects on the unit. 1 As much as I hate the special-damage-y-nature of penetrate weapons, I at this point changing them would require completely reworking every unit that bears one - right now gauss and dguns are used on anti-heavy units because of multi-hit behavior. Converting them into single-hit-per-target would make them into riot weapons, which is the exact opposite. For some units this isn't a big deal like the Goli, but for the Pyro and the Det and the Ultimatum this would have *drastic* effects on the unit.
2 \n
3 @HighlyMonkeydTrain
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5 Except that these "anti-heavy" weapons are also anti-lab, anti-hover, anti-spider.... basically, they do more damage to the units that are flat and wide, and fail vs. small-but-powerful targets like defenses. The Pyro is a balancing nightmare.