Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Rover factory is in a bad state

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
8/20/2020 6:16:31 PMEErankAdminAnarchid before revert after revert
8/20/2020 6:15:44 PMEErankAdminAnarchid before revert after revert
8/20/2020 6:15:17 PMEErankAdminAnarchid before revert after revert
Before After
1 [q] My contribution to this discussion would be to suggest that rover as a factory doesn't scale into the lategame whereas (most) other factories do. If you can find truth in that statement and make effort towards better unit synergy or lategame scaling, I believe they'll be much more whole again. [/q] 1 [q] My contribution to this discussion would be to suggest that rover as a factory doesn't scale into the lategame whereas (most) other factories do. If you can find truth in that statement and make effort towards better unit synergy or lategame scaling, I believe they'll be much more whole again. [/q]
2 Amen. 2 Amen.
3 \n 3 \n
4 In the past, Rover had something of an endgame in the shape of endless Ravager mono lava. Much as it scratches my (and @[GBC]1v0ry_k1ng 's) nostalgia, i find this to have been, well, boringly monospammy. But some form of this did work, and so perhaps the approach to make Rover scary again is to make Ravager less of a pushover. 4 In the past, Rover had something of an endgame in the shape of endless Ravager mono lava. Much as it scratches my (and @[GBC]1v0ry_k1ng 's) nostalgia, i find this to have been, well, boringly monospammy. But some form of this did work, and so perhaps the approach to make Rover scary again is to make Ravager less of a pushover.
5 \n 5 \n
6 (What situations would you currently want to use Ravager in? These feel more niche than ever.) 6 (What situations would you currently want to use Ravager in? These feel more niche than ever.)
7 \n 7 \n
8 IMO, these things conspire to make it an underwhelming assault: 8 IMO, these things conspire to make it an underwhelming assault:
9 \n 9 \n
10 \n 10 \n
11 1) [b]Bad effective dps[/b] when chasing riots and assaults of other factories, due to slow projectile, poor aiming, short range, and being subject to [i]viscosity[/i]. This makes Ravager really bad vs Ogre, Knight, Reaver, and even Ripper. 11 1) [b]Bad effective dps[/b] when chasing riots and assaults of other factories, due to slow projectile, poor aiming, short range, and being subject to [i]viscosity[/i]. This makes Ravager really bad vs Ogre, Knight, Reaver, and even Ripper.
12 \n 12 \n
13 2) [b]Nonstellar hp/cost[/b], combined with low weight. Ravager has about 50% more health than an unarmored Halberd (which trades to having 3x less health than an armored Halberd) while being slower and actually easier to kill with raiders due to worse aiming speed and a projectile that moves in 3d. 13 2) [b]Nonstellar hp/cost[/b], combined with low weight. Ravager has about 50% more health than an unarmored Halberd (which trades to having 3x less health than an armored Halberd) while being slower and actually easier to kill with raiders due to worse aiming speed and a projectile that moves in 3d.
14 \n 14 \n
15 Another unit that had some of these issues is the Rogue. Turned out a 25% buff do damage was sufficient to turn it into a nightmare again. 15 Another unit that had some of these issues is the Rogue. Turned out a 25% buff do damage was sufficient to turn it into a nightmare again.
16 \n 16 \n
17 My radical suggestion is therefore to significantly increase Ravager DPS or health, something on the margin of +25% fire rate. 17 My radical suggestion is therefore to significantly increase Ravager DPS or health, something on the margin of +25% fire rate, but maybe leaving its physics alone to allow for physics-based counters.
18 \n 18 \n
19 [q]You, the Devs have made the Dominitrax nerfed, while people whine, its too strong, a Domi-Ball. 19 [q]You, the Devs have made the Dominitrax nerfed, while people whine, its too strong, a Domi-Ball.
20 And past, you have nerfed the Wolferine.[/q] 20 And past, you have nerfed the Wolferine.[/q]
21 I actually find both Dominatrix and Badger reasonably good in my recent experience. However, they are not late game options. They don't work with Apis, they don't work with Funnelweb, and they are too clumsy and fragile to work on their own in late-game scenarios. 21 I actually find both Dominatrix and Badger reasonably good in my recent experience. However, they are not late game options. They don't work with Apis, they don't work with Funnelweb, and they are too clumsy and fragile to work on their own in late-game scenarios.
22 \n 22 \n
23 \n 23 \n
24 \n 24 \n