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Change Scallop/Archer for more Amph unit diversity?

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Date Editor Before After
8/11/2020 7:49:30 AMUSrankBerder before revert after revert
Before After
1 The basic idea of the archer, a unit that shoots a water jet at enemies, references the archerfish: https://en.wikipedia.org/wiki/Archerfish which is a fish that shoots insects with droplets of water. So the water jet is iconic, and shouldn't be swapped for a torpedo. But it could use a buff because it's not being used. 1 The basic idea of the archer, a unit that shoots a water jet at enemies, references the archerfish: https://en.wikipedia.org/wiki/Archerfish which is a fish that shoots insects with droplets of water. So the water jet is iconic, and shouldn't be swapped for a torpedo. But it could use a buff because it's not being used.
2 \n 2 \n
3 A straight buff would just make it compete with the duck. It needs a role of its own. Perhaps it should be switched over to something like an artillery role. 3 A straight buff would just make it compete with the duck. It needs a role of its own. Perhaps it should be switched over to something like an artillery role.
4 \n 4 \n
5 The archerfish specifically is able to shoot land-based targets while the fish itself is underwater. Perhaps the archer could be given that ability, together with a skirmisher-like range. As a straight skirmisher it would be weaker than the buoy, but its strength would be that you need anti-sub to fight it, so that it could be used to safely attack land targets that can't shoot back, similar to artillery. 5 The archerfish specifically is able to shoot land-based targets while the fish itself is underwater. Perhaps the archer could be given that ability, together with a skirmisher-like range ( and nerfed dps to compensate) . As a straight skirmisher it would be weaker than the buoy, but its strength would be that you need anti-sub to fight it, so that it could be used to safely attack land targets that can't shoot back, similar to artillery.