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Since Scallop is quite overrepresented in the Amph lineup, I am proposing that Scallop and Archer split the rioting roles up a bit better. If torpedoes are removed from scallop it should, in theory, do the following:
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Since Scallop is quite overrepresented in the Amph lineup, I am proposing that Scallop and Archer split the rioting roles up a bit better. If torpedoes are removed from scallop it should, in theory, do the following:
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1) Reduce the power of lobsterscallop combo by preventing scallop from getting increased dps and aoe damage during lobs.
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1) Reduce the power of lobsterscallop combo by preventing scallop from getting increased dps and aoe damage during lobs.
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2) Reduce the number of roles that are taken up by the Scallop in the factory, and allow it to be balanced around just one weapon system.
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2) Reduce the number of roles that are taken up by the Scallop in the factory, and allow it to be balanced around just one weapon system.
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3) Give another unit the ability to take up the torp riot role. My preference being archer as this unit is basically not used in sea right now and more or less doesn't have a role there.
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3) Give another unit the ability to take up the torp riot role. My preference being archer as this unit is basically not used in sea right now and more or less doesn't have a role there.
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Googlefrog was contemplating giving amph bots some form of janky artillery, suggesting ducks as the artillery platform. If Archer were made into a torpedo riot, they could perhaps be given this role as well, firing a "torpedo" at low artillery ranges on land. The water beam is cute and all but a bit janky and is mostly useful for pushing things down cliffs. Which is fun, but it's hard to say that archer is as good on land as scallop.
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Googlefrog was contemplating giving amph bots some form of janky artillery, suggesting ducks as the artillery platform. If Archer were made into a torpedo riot, they could perhaps be given this role as well, firing a "torpedo" at low artillery ranges on land. The water beam is cute and all but a bit janky and is mostly useful for pushing things down cliffs. Which is fun, but it's hard to say that archer is as good on land as scallop.
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14 |
Shaman
suggested
instead
removing
the
shotguns
from
scallop
and
balancing
it
just
around
the
torpedo
system
instead,
which
I
could
see
working
as
well
and
maybe
scallop
could
take
the
artillery
role
then.
But
Archer
would
still
need
to
be
changed
to
be
more
useful
in
water
and/or
land.
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14 |
Shaman
mentioned
removing
the
shotguns
from
scallop
and
balancing
it
just
around
the
torpedo
system,
which
I
could
see
working
as
well
and
maybe
scallop
could
take
the
artillery
role
then.
But
Archer
would
still
need
to
be
changed
to
be
more
useful
in
water
and/or
land.
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