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Teams room rearrangement trial

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Date Editor Before After
7/17/2020 6:26:17 PMUSrankShaman before revert after revert
7/17/2020 2:42:52 PMUSrankShaman before revert after revert
Before After
1 Only complaint I would have really is that the player limit reduction wasn't aggressive enough. Im not sure 20 is low enough to encourage multiple rooms (at least from a microeconomics standpoint) and I fear this may not bring true choice about. Although I'm far more optimistic if this gets combined with waitlists. 1 Only complaint I would have really is that the player limit reduction wasn't aggressive enough. Im not sure 20 is low enough to encourage multiple rooms (at least from a microeconomics standpoint) and I fear this may not bring true choice about. Although I'm far more optimistic if this gets combined with waitlists.
2 \n 2 \n
3 From a clan perspective we're trying some new infrastructure to make some games that don't take weeks of planning to form. 3 From a clan perspective we're trying some new infrastructure to make some games that don't take weeks of planning to form.
4 \n
5 Edit: True choice here means having multiple viable options (eg: two open games with 3+ people in them)