| 1 | I wonder what well designed set of end-game unit interactions would look like. | 1 | I wonder what well designed set of end-game unit interactions would look like. | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | In this case @rewdrfe2's winning army combo (which he beat @Anir with) was 30% Detriment, 30% Merlin, 15% Funnelweb, 20% normal shields and 5% misc (total value: 1.4 Starlights). | 3 | In this case @rewdrfe2's winning army combo (which he beat @Anir with) was 30% Detriment, 30% Merlin, 15% Funnelweb, 20% normal shields and 5% misc (total value: 1.4 Starlights). | 
                
                    | 4 | \n | 4 | \n | 
                
                    | 5 | He beat you mostly with Merlins, normal Aegis and a Detriment. A spread of Shockleys (say, two silos worth) would have killed him. | 5 | He beat you mostly with Merlins, normal Aegis and a Detriment. A spread of Shockleys (say, two silos worth) would have killed him. | 
                
                    | 6 | (
            honestly,
             
            I 
            think 
            what 
            late 
            game 
            needs 
            is 
            a 
            high 
            hp 
            all 
            terrain 
            assault 
            strider,
             
            things 
            like 
            Minotaurs 
            get 
            bogged 
            down 
            in 
            Merlin 
            holes 
            and 
            nothing 
            with 
            under 
            8k 
            hp 
            has 
            a 
            chance 
            of 
            surviving 
            mass 
            Merlins) | 6 | (
            honestly,
             
            I 
            think 
            what 
            late 
            game 
            needs 
            is 
            a 
            high 
            hp 
            all 
            terrain 
            "raider" 
            strider,
             
            something 
            that 
            can 
            chase 
            down 
            arti,
             
            things 
            like 
            Minotaurs 
            get 
            bogged 
            down 
            in 
            Merlin 
            holes 
            and 
            nothing 
            with 
            under 
            8k 
            hp 
            has 
            a 
            chance 
            of 
            surviving 
            mass 
            Merlins) | 
                
                    | 7 | \n | 7 | \n | 
                
                    | 8 | You may have been able to win just by walking the five Paladins up to rewd's ball... Though I'm not certain as even at close range Paladin DPS is bad. | 8 | You may have been able to win just by walking the five Paladins up to rewd's ball... Though I'm not certain as even at close range Paladin DPS is bad. | 
                
                    | 9 | \n | 9 | \n | 
                
                    | 10 | Unrelated: I want to see cloaked lobbed Ultis more in late game FFA :D | 10 | Unrelated: I want to see cloaked lobbed Ultis more in late game FFA :D |