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Phoenix

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Date Editor Before After
5/3/2020 8:14:46 PMRUrankFirepluk before revert after revert
5/3/2020 8:14:26 PMRUrankFirepluk before revert after revert
5/3/2020 8:07:24 PMRUrankFirepluk before revert after revert
5/3/2020 8:06:21 PMRUrankFirepluk before revert after revert
5/3/2020 8:04:26 PMRUrankFirepluk before revert after revert
5/3/2020 8:02:57 PMRUrankFirepluk before revert after revert
5/3/2020 8:02:45 PMRUrankFirepluk before revert after revert
5/3/2020 8:02:27 PMRUrankFirepluk before revert after revert
5/3/2020 8:01:43 PMRUrankFirepluk before revert after revert
5/3/2020 8:01:13 PMRUrankFirepluk before revert after revert
5/3/2020 8:00:46 PMRUrankFirepluk before revert after revert
5/3/2020 8:00:17 PMRUrankFirepluk before revert after revert
5/3/2020 8:00:12 PMRUrankFirepluk before revert after revert
5/3/2020 7:58:52 PMRUrankFirepluk before revert after revert
5/3/2020 7:58:11 PMRUrankFirepluk before revert after revert
5/3/2020 7:57:44 PMRUrankFirepluk before revert after revert
Before After
1 Imo, but zk air needs some re-balance in general. 1 Imo, but zk air needs some re-balance in general.
2 \n 2 \n
3 - all planes should fly considerably higher(mainly to prevent ground turrets chewing through planes like thru paper) 3 - all planes should fly considerably higher(mainly to prevent ground turrets chewing through planes like thru paper)
4 - everything that targets air should be probabilistic in nature 4 - everything that targets air should be probabilistic in nature
5 - increase flight height should grant higher LOS to all fighters/bombers, right now it's extremely frustrating to use air because if target goes out of LOS/radar bombers will just lose interest and start flying over enemy AA until death does them part - which is bad and extremely dumb considering that bomber is airborn and having big LOS in air should be a natural ability(even staying at a hill and using some basic optics u can see for tens of miles in clear weather, and when u are flying and have some decent equipment this distance goes way-way up) 5 - increase flight height should grant higher LOS to all fighters/bombers, right now it's extremely frustrating to use air because if target goes out of LOS/radar bombers will just lose interest and start flying over enemy AA until death does them part - which is bad and extremely dumb considering that bomber is airborn and having big LOS in air should be a natural ability(even staying at a hill and using some basic optics u can see for tens of miles in clear weather, and when u are flying and have some decent equipment this distance goes way-way up)
6 \n 6 \n
7 I'm curious to see how zk plays if we increased flight height of all planes x2-x2, 5 and what should be further tweaked to make it balanced at this height 7 I'm curious to see how zk would play if we increased flight height of all planes x2-x2, 5 and what should be further tweaked to make it balanced at this height
8 \n 8 \n
9 Right now both gunships and planes have almost similar layering in the air and it's confusing(that nimbus balls chew through raptor and raven packs) 9 Right now both gunships and planes have almost similar layering in the air and it's confusing(that nimbus balls chew through raptor and raven packs)