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Lament of ages past?

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Date Editor Before After
4/3/2020 12:36:03 PMGBrankddaboqepp before revert after revert
4/3/2020 11:42:56 AMGBrankddaboqepp before revert after revert
Before After
1 [soap box] 1 [soap box]
2 i think the worst thing for zero-k is the idea that "you should not be able to win doing [that]" which seems to often drive a lot of the balance arguments. 2 i think the worst thing for zero-k is the idea that "you should not be able to win doing [that]" which seems to often drive a lot of the balance arguments.
3 \n 3 \n
4 it looks like in the grand scheme of things this concept had single handedly driven ZK into a state where the only viable units are assaults, skirmishers, and super weapons. 4 it looks like in the grand scheme of things this concept had single handedly driven ZK into a state where the only viable units are assaults, skirmishers, and super weapons.
5 [/soap box] 5 [/soap box]
6 \n 6 \n
7 \n 7 \n
8 the thing that initial drew me to ZK was its diversity in strategy. 8 the thing that initial drew me to ZK was its diversity in strategy.
9 \n 9 \n
10 did you want to win with absolute raider superiority and map control? you can still sort of do it? 10 did you want to win with absolute raider superiority and map control? you can still sort of do it?
11 (raiders are much weaker now, raider game feels more sluggish, several labs now do not have real raid units at all) 11 (raiders are much weaker now, raider game feels more sluggish, several labs now do not have real raid units at all)
12 \n 12 \n
13 did you want to win using grand strategy and map spanning battles involving hundreds of units, you could do that! 13 did you want to win using grand strategy and map spanning battles involving hundreds of units, you could do that!
14 (you cant any more, hammer nerf 1 year after ZK split basically made the linchpin of this strategy dead) 14 (you cant any more, hammer nerf 1 year after ZK split basically made the linchpin of this strategy dead)
15 (its making a comeback) 15 (its making a comeback)
16 \n 16 \n
17 did you want to with with a giant assault ball of tough units ramming into your enemy base? you can do that! 17 did you want to with with a giant assault ball of tough units ramming into your enemy base? you can do that!
18 (this is actually the only thing i have seen in ZK that has gotten better) 18 (this is actually the only thing i have seen in ZK that has gotten better)
19 \n 19 \n
20 did you want to use a single unit, and essentially turn ZK into a RPG? you could to that! 20 did you want to use a single unit, and essentially turn ZK into a RPG? you could to that!
21 (the infinite game of NERF THE SUPER COM has made this impossible even though super comms only worked in team games and rarely made cost) 21 (the infinite game of NERF THE SUPER COM has made this impossible even though super comms only worked in team games and rarely made cost)
22 \n 22 \n
23 did you want to destroy your enemies with stealth and black-ops? you can still go that! 23 did you want to destroy your enemies with stealth and black-ops? you can still go that!
24 (hey look interesting strategy!) 24 (hey look interesting strategy!)
25 \n 25 \n
26 did you want to win with absolute air superiority, you could do that! 26 did you want to win with absolute air superiority, you could do that!
27 (shadow swarms and the air game of 5 years ago was amazing to play) 27 (shadow swarms and the air game of 5 years ago was amazing to play)
28 \n 28 \n
29 did you want to tactically fight with gunships and precision kill key areas, you could do that! 29 did you want to tactically fight with gunships and precision kill key areas, you could do that!
30 (black dawns used to be strong, useful, and efficient enough that there was a BD rush start because they were good) 30 (black dawns used to be strong, useful, and efficient enough that there was a BD rush start because they were good)
31 \n 31 \n
32 did you want to win with economic superiority, absolute and total domination through force of numbers? you could do that! 32 did you want to win with economic superiority, absolute and total domination through force of numbers? you could do that!
33 (you cant any more, 100% eco share is bad when 90% of your team seem to only be interested in building more storages) 33 (you cant any more, 100% eco share is bad when 90% of your team seem to only be interested in building more storages)
34 \n 34 \n
35 35 did you want to morf one unit to another, raise the lowly glaive to be a mighty detriment? you could do that!
36 (i just remembered this actually existed, it was fucking amazing)
36 \n 37 \n
37 i don't know, *shrugs* there's no real point to this thread other the to complain? 38 i don't know, *shrugs* there's no real point to this thread other the to complain?
38 \n 39 \n
39 list your laments of strategies past if you want? talk about if that have been slowly nerfed out of existence in favor of assaults, skirmishers and super weapons. 40 list your laments of strategies past if you want? talk about if that have been slowly nerfed out of existence in favor of assaults, skirmishers and super weapons.
40 \n 41 \n
41 \n 42 \n