1 |
If the tests are with only a few people then you could commit the changes to your personal ZK fork and have everyone make a zk.sdd with the fork. Provided everyone has the same local files cloned, you can do '!game zk:dev' in the host to run the fork.
|
1 |
If the tests are with only a few people then you could commit the changes to your personal ZK fork and have everyone make a zk.sdd with the fork. Provided everyone has the same local files cloned, you can do '!game zk:dev' in the host to run the fork.
|
3 |
Tweakunits
is
fundamentally
a
bit
of
a
hack
so
I
wouldn't
expect
it
to
be
scalable.
Increasing
the
length
of
the
string
lobby-side
sounds
good
to
me,
but
I
wouldn't
expect
to
support
it
past
the
next
technical
roadblock.
|
3 |
Tweakunits
is
fundamentally
a
bit
of
a
hack
so
I
wouldn't
expect
it
to
be
scalable.
Increasing
the
length
of
the
string
lobby-side
sounds
good
to
me,
but
doubt
it
should
be
supported
past
the
next
technical
roadblock.
|