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I'm very happy that with all those changes the bullshit rush 3 unstoppable by early aa ravens and keep killing all coms on map if you're lucky when enemy air is not there is no more.
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I'm very happy that with all those changes the bullshit rush 3 unstoppable by early aa ravens and keep killing all coms on map if you're lucky when enemy air is not there is no more.
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Both raven being weaker and coms having more hp stopped that unhealthy rush thing. As a high elo clusterlobster I used to be focused with ravens all the time also because my com was at front usually. Nowdays it's mostly scythes, but that shit at least you can put some counter measures against and they cannot cover whole map distance in 10 seconds.
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Both raven being weaker and coms having more hp stopped that unhealthy rush thing. As a high elo clusterlobster I used to be focused with ravens all the time also because my com was at front usually. Nowdays it's mostly scythes, but that shit at least you can put some counter measures against and they cannot cover whole map distance in 10 seconds.
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I have one request if commorphing is to be made more viable - make the changes more apparent at first glance. I know the threat when I'm looking at Dante, I have no idea if I'm looking at lvl 1 com or lvl 3 com most of the time. I think at lvl 4 coms get tiny bit bigger... If commorphing were to be stronger - please make the visuals of the model aiding the estimation of threat apparent.
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I have one request if commorphing is to be made more viable - make the changes more apparent at first glance. I know the threat when I'm looking at Dante, I have no idea if I'm looking at lvl 1 com or lvl 3 com most of the time. I think at lvl 4 coms get tiny bit bigger... If commorphing were to be stronger - please make the visuals of the model aiding the estimation of threat apparent.
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Also what's wrong with this thread: http://zero-k.info/Forum/Thread/29870?page=3 to post a new one?
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