Loading...
  OR  Zero-K Name:    Password:   

Post edit history

!Nerf the static defence!

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
2/20/2020 11:55:56 AMEErankAdminAnarchid before revert after revert
2/20/2020 11:54:29 AMEErankAdminAnarchid before revert after revert
2/20/2020 11:53:40 AMEErankAdminAnarchid before revert after revert
2/20/2020 11:53:22 AMEErankAdminAnarchid before revert after revert
Before After
1 I think i'll try to test/PR "seismic damage damages buildings that would be moved by it" next week. 1 I think i'll try to test/PR "seismic damage damages buildings that would be moved by it" next week.
2 \n 2 \n
3 (Dirtbags will have to cost much more with this rule, because detonating over structures would move them, and thus give dirtbags significant anti-structure damage on death. You shall see city walls crumble, and towers fall.) 3 (Dirtbags will have to cost much more with this rule, because detonating over structures would move them, and thus give dirtbags significant anti-structure damage on death. You shall see city walls crumble, and towers fall.)
4 \n
5 (A dedicated seismic suicide unit could be interesting)