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Potential repair cost changes

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Date Editor Before After
2/8/2020 11:26:50 AMRUrankFirepluk before revert after revert
Before After
1 This change would totally ruin the game 1 This change would totally ruin the game
2 - Arty-porc wars are already cancerous enough and with repair costing metal you would make this way-way worse 2 - Arty-porc wars are already cancerous enough and with repair costing metal you would make this way-way worse
3 - Any big fat unit that could have been used to break porc castles will now be heavily penalized 3 - Any big fat unit that could have been used to break porc castles will now be heavily penalized
4 - Just a thought of inferno or tremor make me shiver - ton of shit gets damaged...
4 \n 5 \n
5 I see the only way to make this change work - EACH unit should require metal to shoot... except maybe the cheapest units - raiders 6 I see the only way to make this change work - EACH unit should require metal to shoot... except maybe the cheapest units - raiders
7 Another possible way to balance it out would give all units innate regeneration ability
8 \n
9 LT;DR; - breaks everything, will be very-very hard to balance