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Spec Ops Engineer

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Date Editor Before After
1/4/2020 8:23:44 AMITrankThomas1 before revert after revert
Before After
1 \n
2 Function; plague enemy base, support units, heavy duty counters, potent strike ability, weave eco 1 Function; plague enemy base, support units, heavy duty counters, potent strike ability, weave eco
3 \n 2 \n
4 DEEP CLOAK; 3 DEEP CLOAK;
5 Athena can build while cloaked. 4 Athena can build while cloaked.
6 Units with cloaking ability (idealy all fighting units in its pool) are also cloaked while being built and remain cloaked after being built. 5 Units with cloaking ability (idealy all fighting units in its pool) are also cloaked while being built and remain cloaked after being built.
7 Structures built by athena are also cloaked until activated or decloaked trough decloak radius. 6 Structures built by athena are also cloaked until activated or decloaked trough decloak radius.
8 \n 7 \n
9 DIMENSIONAL DASH; 8 DIMENSIONAL DASH;
10 Teleporting D gun, range 600 elmo, cooldown 11 sec. 9 Teleporting D gun, range 600 elmo, cooldown 11 sec.
11 Friendly units in it's direct proximity get teleported and have cloak applied to them on arrival, units in the land zone benefit from cloak too (until declaoked trough decloak radius). 10 Friendly units in it's direct proximity get teleported and have cloak applied to them on arrival, units in the land zone benefit from cloak too (until declaoked trough decloak radius).
12 \n 11 \n
13 \n 12 \n
14 \n 13 \n
15 Stats 14 Stats
16 [[spoiler]] 15 [spoiler]
17 acceleration = 0.11, 16 acceleration = 0.11,
18 autoHeal = 25, 17 autoHeal = 25,
19 brakeRate = 0.13, 18 brakeRate = 0.13,
20 buildCostMetal = 620, 19 buildCostMetal = 620,
21 buildDistance = 205 , 20 buildDistance = 205 ,
22 cloakCost= 4, 21 cloakCost= 4,
23 cloakCostMoving = 10, 22 cloakCostMoving = 10,
24 cruiseAlt = 100, 23 cruiseAlt = 100,
25 maxDamage = 750, 24 maxDamage = 750,
26 maxVelocity = 10, 25 maxVelocity = 10,
27 minCloakDistance = 150, 26 minCloakDistance = 150,
28 radarDistance = 1200, 27 radarDistance = 1200,
29 radarDistanceJam = 300, 28 radarDistanceJam = 300,
30 sightDistance = 420, 29 sightDistance = 420,
31 sonarDistance = 600, 30 sonarDistance = 600,
32 turnRate = 208, 31 turnRate = 208,
33 workerTime = 20, 32 workerTime = 20,
34 canResurrect = false, 33 canResurrect = false,
35 [[/spoiler]] 34 [/spoiler]
36 \n 35 \n
37 Units 36 Units
38 [[spoiler]] 37 [spoiler]
39 https://ibb.co/7KfDddg 38 https://ibb.co/7KfDddg
40 [[/spoiler]] 39 [/spoiler]
41 \n 40 \n
42 Eco 41 Eco
43 [[spoiler]] 42 [spoiler]
44 https://ibb.co/cL406Jh 43 https://ibb.co/cL406Jh
45 [[/spoiler]] 44 [/spoiler]
46 \n 45 \n
47 Defence 46 Defence
48 [[spoiler]] 47 [spoiler]
49 https://ibb.co/8Ncn973 48 https://ibb.co/8Ncn973
50 [[/spoiler]] 49 [/spoiler]
51 \n 50 \n
52 Special 51 Special
53 [[spoiler]] 52 [spoiler]
54 Full/All 53 Full/All
55 (cloaked large weapons?) 54 (cloaked large weapons?)
56 [[/spoiler]] 55 [/spoiler]
57 \n 56 \n
58 \n 57 \n
59 \n 58 \n