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DF

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Date Editor Before After
4/6/2012 2:25:37 PMBRrankFortaleza before revert after revert
Before After
1 "only very small fraction of DF features" 1 "only very small fraction of DF features"
2 \n 2 \n
3 Agree, it is a "relatively new" project and its development is very slow too, so it's take a long time to get new features. 3 Agree, it is a "relatively new" project and its development is very slow too, so it's take a long time to get new features.
4 \n 4 \n
5 http://www.goblincamp.com/2011/01/call-for-artists/ 5 http://www.goblincamp.com/2011/01/call-for-artists/
6 \n 6 \n
7 Its has been more than a year and them still did not implemented the default tileset. 7 Its has been more than a year and them still did not implemented the default tileset. But you can add a custom one, it have support for this. ( http://www. moddb. com/games/goblin-camp/images/v015-camp-viewed-with-the-tileset-renderer )
8 \n 8 \n
9 http://www.goblincamp.com/tag/z-levels/ 9 http://www.goblincamp.com/tag/z-levels/
10 \n 10 \n
11 But what will really made it never be a true DF clone for me its no Z levels. 11 But what will really made it never be a true DF clone for me its no Z levels.
12 \n 12 \n
13 If we get some ppl from Spring (Zero-k, BA, etc...) that like DF and want to make a True Open Source Clone with a better UI, that would be very nice, could start by looking at: 13 If we get some ppl from Spring (Zero-k, BA, etc...) that like DF and want to make a True Open Source Clone with a better UI, that would be very nice, could start by looking at:
14 \n 14 \n
15 https://bitbucket.org/genericcontainer/goblin-camp/src 15 https://bitbucket.org/genericcontainer/goblin-camp/src
16 http://doryen.eptalys.net/libtcod/
17 http://doryen.eptalys.net/libtcod/project2/?id=14