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moderators (unit) are bad

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Date Editor Before After
12/8/2019 10:24:22 AMDErankAdminmojjj before revert after revert
12/8/2019 10:23:20 AMDErankAdminmojjj before revert after revert
12/8/2019 5:36:24 AMAUrankAdminAquanim before revert after revert
Before After
1 [color=red]moderator edit: excessive profanity removed[/color] 1 [color=red]moderator edit: excessive profanity removed[/color]
2 \n 2 \n
3 please tell me i'm not the only person that agrees that moderators need a serious buff. despite costing 240 to make, they have only 480 hp and only do 680 damage per shot (slow damage is fine). they either need 3 please tell me i'm not the only person that agrees that moderators need a serious buff. despite costing 240 to make, they have only 480 hp and only do 680 damage per shot (slow damage is fine). they either need
4 \n 4 \n
5 \n 5 \n
6 1. increased hp (600-800) 6 1. increased hp (600-800)
7 2. hp regen (10 hp/s) 7 2. hp regen (10 hp/s)
8 \n 8 \n
9 3. increased range (600 elmos. 420 is extremely small, making it vulnerable to most skirmisher, assault, and support units) 9 3. increased range (600 elmos. 420 is extremely small, making it vulnerable to most skirmisher, assault, and support units)
10 4. decreased cost (240 for a unit that dies almost instantly in a battle is horrible. 150) 10 4. decreased cost (240 for a unit that dies almost instantly in a battle is horrible. 150)
11 \n 11 \n