1 |
Not
easily.
I
can
imagine
it
working,
but
i
can't
picture
an
exact
way
in
which
the
user
would
convey
intent
to
destroy
terrain
to
their
units
as
opposed
to
intent
to
destroy
enemies,
and
what
should
the
priorities
be,
that
would
be
anyhow
easier
than
"select
tremor,
press
F,
click
approximate
location
where
the
bad
terraform
touched
you".
|
1 |
Not
easily.
I
can
imagine
it
working,
but
i
can't
picture
an
exact
way
in
which
the
user
would
convey
intent
to
destroy
terrain
to
their
units
as
opposed
to
intent
to
destroy
enemies,
and
what
should
the
priorities
be.
|