Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Thunderbird Nerf?

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/10/2019 4:50:59 AMAUrankAdminAquanim before revert after revert
Before After
1 If Thunderbird cost 1000 it would still probably get rushed in some situations and potentially feel bad for the opposition, but its more "reasonable" applications in situations where both players/teams have air would decline I think. 1 If Thunderbird cost 1000 it would still probably get rushed in some situations and potentially feel bad for the opposition, but its more "reasonable" applications in situations where both players/teams have air would decline I think.
2 \n 2 \n
3 If a nerf to Thunderbird were contemplated I would prefer to see something along the lines of a small decrease to the maximum disarm time. This would give the defending player a better chance to escape with some of their units and require the attacking player to go to more effort ( in terms of having fast units) to follow up the Thunderbird. 3 If a nerf to Thunderbird were contemplated I would prefer to see something along the lines of a small decrease to the maximum disarm time. This would give the defending player a better chance to escape with some of their units and require the attacking player to go to more effort ( in terms of having fast units and being in position) to follow up the Thunderbird.