1 |
I think the problem is more about teaching people how to play this game.
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1 |
I think the problem is more about teaching people how to play this game.
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2 |
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2 |
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3 |
To expand and defend your expansion is a steep part of the learning curve.
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3 |
To expand and defend your expansion is a steep part of the learning curve.
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4 |
Suddenly it is too expensive to have turrets everywhere to defend all those lonely metal spots.
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4 |
Suddenly it is too expensive to have turrets everywhere to defend all those lonely metal spots.
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5 |
It is like, you need an mobile force... like an army.
|
5 |
It is like, you need an mobile force... like an army.
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6 |
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6 |
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7 |
It
is
hard
say
to
what
the
reward
is
to
switching
your
thinking
from
static
to
dynamic.
|
7 |
It
is
hard
to
say
what
the
reward
is
to
switching
your
thinking
from
static
to
dynamic.
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8 |
The typical game play have trained these turtlely players to just survive... I guess they might think the Bertha or superweapons will win them the game in 3 hours. IN fact, there is more pain when you expand. People hate to see their stuff blowing up when those lonely mex get taken down.
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8 |
The typical game play have trained these turtlely players to just survive... I guess they might think the Bertha or superweapons will win them the game in 3 hours. IN fact, there is more pain when you expand. People hate to see their stuff blowing up when those lonely mex get taken down.
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9 |
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9 |
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10 |
This overlay being ON by default is not going to be super effective. It is already some what obscure how to erase drawings or turn off the drawing overlay all together. So adding another interface thing that needs reading the manual to figure out might be bad?
|
10 |
This overlay being ON by default is not going to be super effective. It is already some what obscure how to erase drawings or turn off the drawing overlay all together. So adding another interface thing that needs reading the manual to figure out might be bad?
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11 |
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11 |
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12 |
I like the intention of helping people lose less. When a player lose too many times in a row, they stop playing.
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12 |
I like the intention of helping people lose less. When a player lose too many times in a row, they stop playing.
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13 |
Attrition have been pretty bad but in the long term, as long as we can pay the server fees it should ok right?
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13 |
Attrition have been pretty bad but in the long term, as long as we can pay the server fees it should ok right?
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14 |
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14 |
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15 |
I don't know...
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15 |
I don't know...
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16 |
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16 |
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17 |
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17 |
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