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Potential FORK of zk.

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Date Editor Before After
12/23/2018 11:17:55 AMRUrankFirepluk before revert after revert
12/23/2018 11:16:52 AMRUrankFirepluk before revert after revert
12/23/2018 11:14:20 AMRUrankFirepluk before revert after revert
12/23/2018 11:13:16 AMRUrankFirepluk before revert after revert
12/23/2018 11:12:16 AMRUrankFirepluk before revert after revert
Before After
1 You most likely don't understand all complexity that hides behind running such project as zero-k, there are simply too many moving parts for 1-2 people to grasp in a reasonable amount of time from scratch. 1 You most likely don't understand all complexity that hides behind running such project as zero-k, there are simply too many moving parts for 1-2 people to grasp in a reasonable amount of time from scratch.
2 And I'm talking about running, while there are even deeper aspects such as maintenance, bug fixes and actual development. 2 And I'm talking about running, while there are even deeper aspects such as maintenance( all things break) , bug fixes( none things are ideal) and actual development( can't have stale game) .
3 And who would follow anyway? Probably not current core developers of zero-k. 3 And who would follow anyway? Probably not current core developers of zero-k.
4 \n 4 \n
5 So looks like another train-factory projekt to me, developed under influence of funny-grass people smoke for mood lvl up and creativity ^^ 5 So looks like another train-factory projekt to me, developed under influence of funny-grass people smoke for mood lvl up and creativity ^^