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Is there a way to mute the really busy / grainy textures so I can better see the units?

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Date Editor Before After
11/18/2018 8:27:55 PMRUrankFirepluk before revert after revert
Before After
1 [quote]Pretty much what the title says, as a newer player it's heard enough to differentiate the units visually, let alone when they're on really grainy textures. [/quote] 1 [quote]Pretty much what the title says, as a newer player it's heard enough to differentiate the units visually, let alone when they're on really grainy textures. [/quote]
2 Same problem I have with human faces - almost all have 2 eyes and 1 nose... damn hard to differ one from another :\ 2 Same problem I have with human faces - almost all have 2 eyes and 1 nose... damn hard to differ one from another :\
3 My neural network has not got enough training probably ^^