Loading...
  OR  Zero-K Name:    Password:   

Post edit history

I suck vs air and I hate ZK's AA

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
5/25/2018 6:52:59 AMGBrankJazcash before revert after revert
Before After
1 Especially early game, I have no idea how to respond to it. Most labs have really low-dps AA units and static AA def sucks in the early game. Pickets have terrible dps, Razors are nice but costly and slow to build and are more anti-gunship than anti-plane. Hacksaws aren't too costly but have tiny range so are only really effective are protecting a small area from low-range gunships. Most mobile units are really low dps or are too expensive to get early like Toads. It's just all a bit niche. 1 Especially early game, I have no idea how to respond to it. Most labs have really low-dps AA units and static AA def sucks in the early game. Pickets have terrible dps, Razors are nice but costly and slow to build and are more anti-gunship than anti-plane. Hacksaws aren't too costly but have tiny range so are only really effective at protecting a small area from low-range gunships. Most mobile units are really low dps or are too expensive to get early like Toads. It's just all a bit niche.
2 \n 2 \n
3 AA in general feels fairly balanced towards late-game gunships but sucks vs early game gunships and is generally terrible vs planes all game long, as most planes are tanky enough to take a fair amount of damage and still hit their target then return home to heal back up. 3 AA in general feels fairly balanced towards late-game gunships but sucks vs early game gunships and is generally terrible vs planes all game long, as most planes are tanky enough to take a fair amount of damage and still hit their target then return home to heal back up.
4 \n 4 \n
5 The fact that almost all units can kinda hit air in some way feels really cheesy and is rarely done intentionally. 5 The fact that almost all units can kinda hit air in some way feels really cheesy and is rarely done intentionally.
6 \n 6 \n
7 I'd rather have one cheap, Lotus-esque static AA turret with fair range and medium dps than any of these other garbage AA options. I'm thinking something like the defender from TA/BA. Something like: 7 I'd rather have one cheap, Lotus-esque static AA turret with fair range and medium dps than any of these other garbage AA options. I'm thinking something like the defender from TA/BA. Something like:
8 \n 8 \n
9 Cost: 120 9 Cost: 120
10 DPS: 50 10 DPS: 50
11 Range: 700 11 Range: 700
12 HP: 350 12 HP: 350
13 \n 13 \n
14 At least this way it's something that can cover more ground and can be scaled accordingly, rather than blowing every ounce of metal stalling to build a Razor, only to watch Ravens kill your Com anyway, or Locusts just kill the mexes and navigate around its range. 14 At least this way it's something that can cover more ground and can be scaled accordingly, rather than blowing every ounce of metal stalling to build a Razor, only to watch Ravens kill your Com anyway, or Locusts just kill the mexes and navigate around its range.
15 \n 15 \n
16 Oh and fuck Thunderbirds 16 Oh and fuck Thunderbirds