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commander module slots empty when upgrading in game configuration although configured on web page

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Date Editor Before After
5/22/2018 9:45:03 PMDErankLittleRunaway before revert after revert
Before After
1 Hello, 1 Hello,
2 \n 2 \n
3 to clarify: It doesn't only happen after level six. For my engineer commander lvl 3 weapon does not show. 3 to clarify: It doesn't only happen after level six. For my engineer commander lvl 3 weapon does not show.
4 \n 4 \n
5 If I remember correctly it happens for this commander: 5 If I remember correctly it happens for this commander:
6 \n 6 \n
7 Morph 1: 7 Morph 1:
8 Metal: 225 8 Metal: 225
9 Slot 1 (Weapon): Lightning Rifle 9 Slot 1 (Weapon): Lightning Rifle
10 Slot 2 (Module): CarRepairer's Nanolathe 10 Slot 2 (Module): CarRepairer's Nanolathe
11 Morph 2: 11 Morph 2:
12 Metal: 650 12 Metal: 650
13 Slot 3 (Module): CarRepairer's Nanolathe 13 Slot 3 (Module): CarRepairer's Nanolathe
14 Slot 4 (Module): Lazarus Device 14 Slot 4 (Module): Lazarus Device
15 Morph 3: 15 Morph 3:
16 Metal: 900 16 Metal: 900
17 Slot 5 (Flex Wep): Lightning Rifle 17 Slot 5 (Flex Wep): Lightning Rifle
18 Slot 6 (Module): Flux Amplifier 18 Slot 6 (Module): Flux Amplifier
19 Slot 7 (Module): Advanced Targeting System 19 Slot 7 (Module): Advanced Targeting System
20 \n 20 \n
21 \n 21 \n
22 For lvl 3 the Lightning rifle doesn't show. It says: much purchases: 2 in help for the lightning rifle so I thought I am allowed to equip two of them. 22 For lvl 3 the Lightning rifle doesn't show. It says: much purchases: 2 in help for the lightning rifle so I thought I am allowed to equip two of them. I only tested in multiplayer. I will test again to verify but its hard to test in multiplayer because if I focus on my commander I'm dead before I reach lvl3. I would need a dummy player to test. Any volunteers?