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Calamity 1.1 Map appears with no shaders and purely gray color after I put my game to low settings(Possibly me turning off bloom)

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Date Editor Before After
5/18/2018 11:56:29 PMUSrankShaman before revert after revert
5/18/2018 11:52:27 PMUSrankShaman before revert after revert
5/18/2018 11:36:15 PMUSrankShaman before revert after revert
5/18/2018 11:34:48 PMUSrankShaman before revert after revert
Before After
1 @TaurusSilver 1 Try with HangTimeout = -1. See what happens.
2 \n
3 Try with AtiHacks = 1 in springsettings.cfg. It defaults to -1 (detect on runtime), and in this case, since no ATI card is detected, is turned off. This may be causing this texture issue. My suspected causation:
4 \n
5 1. Hardware isn't picked up by engine because of hangdetection or whatever. Why this happens is unknown.
6 2. No ATI card detected
7 3. ATIHacks not automatically turned on.
8 4. Textures show up like that.
9 \n
10 [quote]This hang detector should be leashed somehow, it causes so many false positives...
11 This is most likely one of them. [/quote]
12 \n
13 [url=https://springrts.com/wiki/Springsettings.cfg]HangTimeout = -1[/url] gets rid of it. Setting the value higher can also help with it.
14 \n
15 I've PM'd you on how to do this in lobby.